House Party

House Party

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Anybody else having trouble with the "Gets Knocked Out" trigger for girls?
I've done several trial runs of my custom story where either Amy or Stephanie got knocked out. I have event triggers for both of these which ought to trigger dialogue and other subsequent events - including a countdown to wake the girl back up. But none of it seems to get rolling. It's like the trigger doesn't even get set off.

Has anyone else done a custom script where a girl gets knocked out and successfuly triggers a reaction event?
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Showing 1-5 of 5 comments
erasmus  [developer] Mar 2, 2018 @ 9:20pm 
Two things to check:

1) Is the character set up with the combat value to get knocked out and not DIE? Characters can actually die, FYI, and it is not the same as a combat - passout.
2) There is a special property in place right now that allows or disallows hitting women, and by default no one has this enabled except for the women. Is this story...eh, combat related?

To me these look like:

_character.Combat.GetKnockedOutInsteadOfDying = true;
_character.SetProperty(InteractiveProperties.HitsGirls, false);

I don't work in the story creator much so the official forums or Discord folks may be a better resource.
Colonel_Camel Mar 3, 2018 @ 2:26am 
Originally posted by erasmus:
_character.Combat.GetKnockedOutInsteadOfDying = true;

So, no ideas how this would be accomplished in the CSC?

I've tried the obvious - doing
"ModifyValue: [Stephanie/Amy]: Combat.GetKnockedOutInsteadOfDying: Equals: true"
as a GameStart event for each of the respective characters. No change in the gameplay outcome. I suspect that I probably need to modify the syntax somehow?




Originally posted by erasmus:
2) There is a special property in place right now that allows or disallows hitting women, and by default no one has this enabled except for the women. Is this story...eh, combat related?
Hitting isn't the problem; they do that part just fine.

The storyline is a screwball little creation where Amy is an overzealous christian who insists on following the player around, wanting to share with him the truth about Jesus. Stephanie, who turns out to be a devout satanist, eventually takes exception to Amy's non-stop preaching, and chaos ensues.
erasmus  [developer] Mar 4, 2018 @ 9:56pm 
I haven't played around much in the Story Creator, but that's just one thought. I would take a look at Frank, Derek, and Patrick's configurations in the Original Story. They both have combat-related events, for instance: https://imgur.com/ODs8dy3
Colonel_Camel Mar 5, 2018 @ 2:06am 
Originally posted by erasmus:
I haven't played around much in the Story Creator, but that's just one thought. I would take a look at Frank, Derek, and Patrick's configurations in the Original Story. They both have combat-related events, for instance: https://imgur.com/ODs8dy3
Yes, I'd looked at that - trying to figure out why Patrick worked properly and the girls didn't.

Seems sort of odd though, with two separate events recording a +1 to the "KnockoutCount" whenever he gets knocked out. I assume these are just doubled up by mistake?
erasmus  [developer] Mar 5, 2018 @ 5:56am 
Originally posted by Colonel_Camel:
Originally posted by erasmus:
I haven't played around much in the Story Creator, but that's just one thought. I would take a look at Frank, Derek, and Patrick's configurations in the Original Story. They both have combat-related events, for instance: https://imgur.com/ODs8dy3
Yes, I'd looked at that - trying to figure out why Patrick worked properly and the girls didn't.

Seems sort of odd though, with two separate events recording a +1 to the "KnockoutCount" whenever he gets knocked out. I assume these are just doubled up by mistake?
Nope, those are on purpose. If you look at the criteria for each, one is triggered only if the player has *never heard* the dialogue line from Patrick about teaming up with Derek to beat up Frank, and the latter is triggered only after you get to that point in the "Derek Smash" quest. So, one is his normal behavior and the other is used to ensure he gets back up to beat up Frank.
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Date Posted: Mar 1, 2018 @ 1:54am
Posts: 5