Fallout 4 VR

Fallout 4 VR

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Venkman Jan 4, 2018 @ 11:27pm
Way Oculus Users can "turn" without Clicking EVERY Left and Right?
I have most of the Oculus Tough Controller fixed due to the other posts around here helping. The one thing that remains is that with the right Touch Controller I have to turn right and then "click" down to turn and click left to turn that way EACH time. Yawn.

Does anyone have a soution for this yet pease?

Thank you !
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Showing 1-8 of 8 comments
Bacon Overlord® Jan 5, 2018 @ 6:38am 
Originally posted by Venkman:
I have most of the Oculus Tough Controller fixed due to the other posts around here helping. The one thing that remains is that with the right Touch Controller I have to turn right and then "click" down to turn and click left to turn that way EACH time. Yawn.

Does anyone have a soution for this yet pease?

Thank you !

WHy would you ask that here? This game doesn't officially support the Oculus (like most VR games sold on Steam).

Isn't there an Oculus store you can ask that in or something?
maduin81 Jan 5, 2018 @ 8:57am 
Originally posted by Bacon Overlord®:
Originally posted by Venkman:
I have most of the Oculus Tough Controller fixed due to the other posts around here helping. The one thing that remains is that with the right Touch Controller I have to turn right and then "click" down to turn and click left to turn that way EACH time. Yawn.

Does anyone have a soution for this yet pease?

Thank you !

WHy would you ask that here? This game doesn't officially support the Oculus (like most VR games sold on Steam).

Isn't there an Oculus store you can ask that in or something?

There's been tons of community collaboration for Oculus users and fixes in this forum, just because they're not officially supported doesn't mean they don't work. Unfortunately, I've no idea how to fix the issue, but that doesn't mean it can't be asked here as it is a FO4VR forum not a FO4VR Vive forum.
lepter Jan 5, 2018 @ 9:46am 
Originally posted by Bacon Overlord®:
Originally posted by Venkman:
I have most of the Oculus Tough Controller fixed due to the other posts around here helping. The one thing that remains is that with the right Touch Controller I have to turn right and then "click" down to turn and click left to turn that way EACH time. Yawn.

Does anyone have a soution for this yet pease?

Thank you !

WHy would you ask that here? This game doesn't officially support the Oculus (like most VR games sold on Steam).

Isn't there an Oculus store you can ask that in or something?
Stop being boring..There isn't one vr game on steam that I've bought and I haven't been able to play and enjoy on my rift and that includes fallout 4 vr.....stop talking crap and go enjoy your vive instead.
Last edited by lepter; Jan 5, 2018 @ 9:50am
KelloHitty Jan 5, 2018 @ 11:18am 
Originally posted by Venkman:
I have most of the Oculus Tough Controller fixed due to the other posts around here helping. The one thing that remains is that with the right Touch Controller I have to turn right and then "click" down to turn and click left to turn that way EACH time. Yawn.

Does anyone have a soution for this yet pease?

Thank you !
Looking for the same solution too.
Ive got to the point that i can use the Right Grip button instead of the Right Stick Button, it helps a little but really would love to have the mandatory "click" when turning disabled somehow.
Im playing mostly seated, so 360 turning with real body isn't always an option.
Caldor Jan 5, 2018 @ 11:56am 
Problem is they have removed all the old controls from the game, so there is not much to bind to. You would have to make something that simulated clicking automatically when moving the stick a certain amount to the left, right... etc.

Could be they made it this way to make the game less compatible with Rift... not sure.

With DOOM VFR it was pretty easy to add full locomotion and such, because they had kept pretty much the same keybindings as Doom 2016 had, so you could just bind the space key again and so on, and get back the ability to jump, run around with full locomotion, smooth turning... but with Fallout 4 VR you cannot use the keyboard to do these things, I am not even sure you can use a controller with this game.
KelloHitty Jan 5, 2018 @ 12:09pm 
Originally posted by Caldor:
Problem is they have removed all the old controls from the game, so there is not much to bind to. You would have to make something that simulated clicking automatically when moving the stick a certain amount to the left, right... etc.

Could be they made it this way to make the game less compatible with Rift... not sure.

With DOOM VFR it was pretty easy to add full locomotion and such, because they had kept pretty much the same keybindings as Doom 2016 had, so you could just bind the space key again and so on, and get back the ability to jump, run around with full locomotion, smooth turning... but with Fallout 4 VR you cannot use the keyboard to do these things, I am not even sure you can use a controller with this game.
Ah, thx for this. I'll try something like that.
Regarding the use of controller, it looks doable.. ;) hahaha. Look what this dude did. :steamhappy:
https://www.reddit.com/r/oculus/comments/7j8nqr/fallout_vr_menus_fix_s/
Last edited by KelloHitty; Jan 5, 2018 @ 12:09pm
Jaspu Jan 6, 2018 @ 3:05am 
I binded Axis0 (TrackPad) to the middle finger trigger and Grip button to the Button_A so i can still reload my weapon. (OpenVR input emulator https://i.imgur.com/T9CFKFo.png)

With the Axis0 binding you just press the trigger while holding stick to desired direction, makes it less tedious compared to clicking all the time. Picking up items is also much easier, although it seems to sometimes get "stuck" and not function while looting enemies.
Last edited by Jaspu; Jan 6, 2018 @ 3:07am
Caldor Jan 6, 2018 @ 7:55am 
Originally posted by Gollum:
Originally posted by Caldor:
Problem is they have removed all the old controls from the game, so there is not much to bind to. You would have to make something that simulated clicking automatically when moving the stick a certain amount to the left, right... etc.

Could be they made it this way to make the game less compatible with Rift... not sure.

With DOOM VFR it was pretty easy to add full locomotion and such, because they had kept pretty much the same keybindings as Doom 2016 had, so you could just bind the space key again and so on, and get back the ability to jump, run around with full locomotion, smooth turning... but with Fallout 4 VR you cannot use the keyboard to do these things, I am not even sure you can use a controller with this game.
Ah, thx for this. I'll try something like that.
Regarding the use of controller, it looks doable.. ;) hahaha. Look what this dude did. :steamhappy:
https://www.reddit.com/r/oculus/comments/7j8nqr/fallout_vr_menus_fix_s/
Oh, so Fallout 4 VR does support using a controller? Then you should be able to map the VR controls to the gamepad controls.
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Date Posted: Jan 4, 2018 @ 11:27pm
Posts: 8