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After DOOM. Anyting is possible.
If they team up with avalanche again, sure, thing is if they were to do that they'd cut out a lot of things that make Quake, Quake. Strafe Jumping and the like. I've been playing Rage 2 for that past few games and it's fun, but because of the engine, the gunplay isn't as fast as it could be. Granted the gunplay is fun, but it's not as featured as it could be just to the engine itself. Plus they would have to team up with Avalanche again, just because it's their engine. Now, on the other point, the main point of this post, Who would they market to? Who would they sell the game to?
at this point i really don't want them to develop quake 5 after what i have seen how rage 2 turned out. the core shooting mechanic is nice but the overall graphics and bugs which are in the game + the monetization aspect are a big problem.
the game in it's current state is not worth 60€. thank god i tried it "at a friends house". now, i will wait till the bugs are fixed, the dlc comes out and i can get the hole game for 20€.
another thing that they could do with a new quake: put there identity politics and other leftist propaganda into it like they did with wolfenstein II. imho it will be better if they do not try and make quake 5.
did I say high quality? lol
No, but your original statement implies one of two things. You're saying either Quake Champions is bad (which is subjective) or, you're saying it doesn't have a target audience (which it clearly does). Being marketable has nothing to do with the quality of the game, it all has to do with who will buy the game. Maybe if you knew anything about business you would know that. But instead you and your little neckbeard buddies sit there and say "microtransactions are bad", "DLC is bad", "why can't they make games like they used to".
it doesn't imply anything lmao, It's an objective statement, have you seen how many active players the game has? The game is a failure and that's a fact. Has nothing to do with quality, just wondering what world you live in to think AFPS still have a place in the market. Funny how you automatically get triggered and have to assume things other people didn't even think about.
Exactly, right now it as 919 active players in game right now, I was in the "It'll die by this time next Year boat", last Year and it still going strong.
You shouldn't be wasting your time debating with someone like Polkka, they would say Quake Champions is dead with not even Ten Hours play time on record. why are they even here debating a game they don't like or play, isn't garrys mods good enough their most played game.
Facts are with so many games on steam having their fair share of the overall steam player base slice of the pie, developers can continue to support games on steam with a player base of 1,000 and more, more as in this does not include those that play the game via the Bethesda launcher, Quake isn't a battle royale game that pulls in thousands of players, as Tim Willits said, Quake champions was made for those that like Quake, I still play Quake Live, and I will also play it and Quake champions, it is not a failure it as the most active players than any first person shooter on steam.