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Else, look up obs studio.
File > Settings > Video > Base resolution: Resolution of your game.
File > Settings > Video > Scale resolution: Resolution you want to output to the stream.
File > Settings > Output > Video bitrate: Twitch doesn't allow more than 6000 kbps which is useful for 60 fps 1080p video, at 30 fps or 720p you can likely go down to 4500 or 4000 or so and so on.
File > Settings > Output > Encoder: Software for CPU, other options for integrated hardware encoders.
File > Settings > Output > Encoder preset: Medium is optimal for fast games but veeeery taxing on the CPU and you kinda need a beast of a CPU for it, fast is somewhat good and very fast may be what you actually can deal with, but quality will get worse.
For saving videos:
File > Settings > Output > Recording path: Where to save your videos.
For streaming:
File > Settings > Stream > Service: For instance YouTube or Twitch.
File > Settings > Stream > Stream key: Key you copy from whichever service you use.
And then out in the interface under Sources push + and add game capture (full screen?) and then just click start streaming or start recording. Possibly both. Also it seem you can access settings from those buttons too.
Of course you don't want to blur it further. I can't imagine anyone blurs their data on purpose before encoding. Any source?
Sure use 36 cores you'll still not get more than 6mbps onto Twitch.
It's useful for choosing a better quality preset and in the case of two machines at least have less impact on the game but you won't get above 6mbps there anyway.
But thanks for your so very insightful knowledgeable comments.
The latest encoder in Turing was supposed to be improved but quality-wise it kinda keep up with very fast software x264 encoder. It definitely doesn't look as good as medium. Then again most people wouldn't be able to encode in medium on their one machine they play games on too.
Running the hardware encoder require some VRAM bandwidth. And of course running a software encoder require various degrees of CPU capacity.
If you want to record, you surely wont use 6 mbit.
Of course medium preset looks far better than very fast preset. What are you talking? xD
For normal records I wouldnt use bitrate coding at all btw.
Use NVEnc and CQP16 or lower if you re-encode it afterwards, otherwise try 19 or 20 if you want to directly upload it to youtube. Never use 1080p for youtube, because there you get only 3,5 mbit bitrate by them. Upscale to 1440p or even better 3200x1800. At the latter you get 15 mbit by youtube. A HUGE improvement.
Shadowplay sucks. Artificial Bitrate limits and other limits, while NVEnc even doesnt have these limits.
Here is a vid recorded with it:
https://www.youtube.com/watch?v=7-QfXSbNaZ8&