Quake Champions

Quake Champions

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Frankster 11 AGO 2019 a las 0:02
performance 16GB vs 32GB ram
I ordered another 16 GB Gskill Ripjaws DDR4 3200 to add with the existing Dimms of identical ram.

Just noticed most of the top gamers are running 32 GB, and wondering what kind of performance increase I can be expecting from the extra ram. I'm already running a 1TB SSD, so I know it will probably help with my load times.

Possibly less stuttering because I'm loading the entire game with maps and textures, models, ect. and the entire game... so nothing ever even comes off the SSD even???

Thanks for any insight.
Última edición por Frankster; 11 AGO 2019 a las 0:05
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Mostrando 16-30 de 50 comentarios
-|Nur|- 11 AGO 2019 a las 7:29 
Publicado originalmente por Sm0k3f47h3r:
Publicado originalmente por -|Nur|-:

Benchmark tests are obviously conducted with regular stuff running in the background, and framerate increases when going from 8 to 16GB are rather modest.

why are you defending your bs? 8 gb is not enough, deal with it. if you want to play with 8 gb feel free to do so. it will be amazing. especially under win 10.

Take a deep breath, re-read what I wrote and try not to write like a car mechanic.
budozero 11 AGO 2019 a las 7:29 
I have 32gb RAM, under Windows 10, running just the game and the basics like STEAM etc, the max total memory consumption I measured was 11.2GB with maxed settings.
https://i.imgur.com/eFyRjti.png

Over 16gb you wont notice a performance difference imo, unless you are also running a load of other applications in which case you are still likely to run into CPU issues before running out of memory.
Sm0k3f47h3r 11 AGO 2019 a las 7:30 
Publicado originalmente por -|Nur|-:
Publicado originalmente por Sm0k3f47h3r:

why are you defending your bs? 8 gb is not enough, deal with it. if you want to play with 8 gb feel free to do so. it will be amazing. especially under win 10.

Take a deep breath, re-read what I wrote and try not to write like a car mechanic.

but i am a car mechanic. how did you know? i guess 8 GB ram is the way to go....
-|Nur|- 11 AGO 2019 a las 7:38 
Gains from going from 8 to 16GB start becoming significant if your GPU has 4GB or less of VRAM. Otherwise there's barely any difference between 8 and 16GB, even in a game like BFV at Ultra settings: https://www.techspot.com/article/1770-how-much-ram-pc-gaming/

In other words, if your GPU & CPU are in good order, even 8GB is enough except in a very few cases. Wouldn't recommend it over 16GB though.
Cruzin_0/ 11 AGO 2019 a las 11:35 
dont waste your money..NO diff at all unless your using the new ryzen gen 3 these are the only CPU,S that unlocks the multiple core complexes using the inifinity fabric..all others will have NO ddiff at all so stop talking yourself in to it... and heres the proof all the rest of the comments if they are saying any diff are all BS. https://www.youtube.com/watch?v=yen7VH41zTo
cRaZy eYes 11 AGO 2019 a las 11:47 
First and last time I tested streaming I used 11gb out of 16gb flarex. Maybe 12gb when I was crazy enough to attempt this in VR...
Frankster 11 AGO 2019 a las 14:51 
Publicado originalmente por Cruzin_0/:
dont waste your money..NO diff at all unless your using the new ryzen gen 3 these are the only CPU,S that unlocks the multiple core complexes using the inifinity fabric..all others will have NO ddiff at all so stop talking yourself in to it... and heres the proof all the rest of the comments if they are saying any diff are all BS. https://www.youtube.com/watch?v=yen7VH41zTo

Well the purchase was made before the post was even started. I didn't expect to seen much performance increase, as I'm already running a 5Gh intel CPU, fairly modern GPU with my GTX1070 8G and 16GB. I've seen the effects of increased memory on past builds, I wasn't expecting much of anything. However, I do often leave my browser open while playing this game, sometimes it might have a dozen or more open tabs, and noticed virtually all the pro's are running 32GB, probably increased memory needs for streaming.

And I have a website I'm developing for making some extra cash on the side, so things like editing pictures and up/downloading large files and whatnot are not uncommon task performed.

$85 for the ram seemed like a pretty good deal, and it's identical to the dimms I already have.

Publicado originalmente por DCR:
might need to lift vccsa voltage a little bit, along with vccio. Ideally raise voltages and try to keep timings the same. If the timings arent tweaked can probably work just fine with no changes.

Yea, when I get the ram I'll look thru the voltage setting and give you a shout out if I have any problems with the settings. Thanks for the heads up. That's why I was very specific about getting the same modules that I'm currently running. I don 't have the timings manually tweaked, but it's currently running in performance mode.
Última edición por Frankster; 11 AGO 2019 a las 15:04
Ayumu5 11 AGO 2019 a las 16:35 
16 GB is now the minimum required to run Windows 10. Having 32 GB is definitely future proofing your system. It might or might not help Quake but it will help you out in the future. Also, ram is cheap right now, might as well pick it up on the cheap.
Vassago Rain 11 AGO 2019 a las 22:16 
Publicado originalmente por lucent:
I never understood what you actually needed...

I started this game with only 8gb and I was surprised how well it performed. I bought an i5 Omen and was happy to play Doom16 at the time. When I got around to this game, I bought it because it ran instagib. It wasn't until patches and deathmatch that I seemed to have problems. I knew I needed another 8gb anyways so that purchased was next.

I was initially playing this game with a gtx1060 3gb, so my textures are at medium. Everything else is was at high.

You need as much RAM as possible.
It's neither a profound nor a smartass statement.

But having moar RAMz isn't gonna improve performance in many videogames. Something like an open world game, that has to load and access a lot of stuff, will be improved. Playing an arena shooter? Not so much, unless you had too little to begin with. There was a time when computers had 32 MB standard. My first computer came with a single 32 MB stick. I stole a 64 MB stick from school, then later maxed it out with 3 more stolen 64 MB sticks. That did make quite a difference in games at the time, especially ultra demanding titles like mechwarrior 3 and 4, AVP, and AVP2, but didn't really do much at all in half-life and delta force.
Frankster 11 AGO 2019 a las 22:39 
Publicado originalmente por Vassago Rain:
Publicado originalmente por lucent:
I never understood what you actually needed...

.

My first computer came with a single 32 MB stick. I stole a 64 MB stick from school, then later maxed it out with 3 more stolen 64 MB sticks. That did make quite a difference in games at the time, especially ultra demanding titles like mechwarrior 3 and 4, AVP, and AVP2, but didn't really do much at all in half-life and delta force.


My first computer was a 80386SX at 33mhz. with 4mb ram, upgraded to 55mb harddrive and 600 baud modem or 0.00159 Mb/s transfer rate. I also had an 80286 around this time and the 33mhz frequency was a huge upgrade.. It didn't play well on the 80286 that was only running 12.5mhz with 2mb ram.

Duke nukem and wolfenstein 3d ran on systems such as these with 1.44mb floppy disk.
Última edición por Frankster; 11 AGO 2019 a las 22:41
lucent 11 AGO 2019 a las 22:43 
What was that upper memory back then? When installing DOS.
lucent 11 AGO 2019 a las 22:46 
They know what we need and where to cut corners.

You get a nice computer now and they usually hold back on memory and let you do the upgrade.
-|Nur|- 12 AGO 2019 a las 5:08 
Publicado originalmente por Frankster:
virtually all the pro's are running 32GB, probably increased memory needs for streaming.

A streamer would never max out even on 16GB, so no, you don't need 32GB for streaming, not in a million years (unless you're streaming the heavy editing of 8K videos or something rather than gaming).
Frankster 12 AGO 2019 a las 18:56 
Publicado originalmente por -|Nur|-:
Publicado originalmente por Frankster:
virtually all the pro's are running 32GB, probably increased memory needs for streaming.

A streamer would never max out even on 16GB, so no, you don't need 32GB for streaming, not in a million years (unless you're streaming the heavy editing of 8K videos or something rather than gaming).

Thanks for that info nur, I had the understanding that streaming barely effects CPU and GPU performance, but I was unaware of the memory requirements.

Many of them simply must have a few apps running in the background and don't want memory to ever be an issue, so they just have lot's of extra. Nothing wrong with a bit of overkill, especially if you don't want it to EVER happen.

I remember in the early years of Quake, having small stutter on big maps like Outlands, when my hard drive needed another bit of the map. The old socket 7 motherboards, used 32mb memory upwards of 512mb. A Once upgraded, it solved the problem forever.
Última edición por Frankster; 12 AGO 2019 a las 19:13
lucent 12 AGO 2019 a las 19:05 
Sounds like this game is still more video card demanding, still needing 16 on the motherboard.
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