Install Steam
sign in
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem



Meanwhile my home life was requiring more and more attention. My Dad's Cancer was gone, but my Mom was not as lucky. As her Cancer grew I had less time and energy to focus on my projects. Eventually I had to drop everything else and just care for my family. The Garden was pushed to the back burner again.
There's also a new menu tab called Collections. This is where you'll be able to keep track of everything that you find and plant in your Garden. The first page is working now: Vision Mods. Like a camera filter they give you a new view on your world. Collect more Mods by eating new kinds of fruit.
This is a top-down view of the Garden showing what's being rendered as the player sweeps their view in a wide semicircle. The normal Frustrum culling only renders what is within the player's field of view. The Occlusion Culling also removes objects that are hidden behind the terrain or other large objects. This is a common rendering technique, but one I've never used before. I'm surprised how well it works in this open setting.
Loading
