Wargroove

Wargroove

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Kahrkura Feb 2, 2019 @ 3:14pm
QOL/Feature Request
I'd really like it if I could right-click a second time to close the Tile Info windows. It would make playing with one hand more streamlined.
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Showing 1-13 of 13 comments
Lightning Feb 2, 2019 @ 3:44pm 
would like a button to view all move/attack ranges, and to change cursor color, i can't see the damn thing
nvmvoidrays Feb 2, 2019 @ 3:47pm 
Originally posted by Lightning:
would like a button to view all move/attack ranges, and to change cursor color, i can't see the damn thing

this.

i also want keybinds for recruitment.

oh, and i want separate categories to turn off certain animations, like in the latest FE games. i don't wanna see the capture animations, but i don't wanna turn them all off.
Maruzana Feb 2, 2019 @ 3:50pm 
It would be nice have a way to toggle enemy movement range/attack range passively. it get's bothersome to check every single enemy's range when battle gets larger.
Senlin Feb 2, 2019 @ 4:22pm 
1) Undo feature (for movement, except on maps with fog of war)
2) Let me move with one click (of course only if 1) is done) or at least show the menu with confirm button right below mouse cursour.
3) More speed up options (permanently speed up units movement, "X's turn" notifications, fog animations)
4) Add zoom-in / zoom-out options so I can play on my prefered level of zoom.
5) Ask me if I want to hear the dialogs again if I have already seen them (when I'm replying a scenario)
6) Do not hide the movement arrow behind pop-up. And make it more easy to target something from a specific direction by moving mouse on a specific side of the target. Now it very easily switches to default direction of shortest path.
Senlin Feb 2, 2019 @ 4:23pm 
Ah, also I forgot:
7) Make some kind of waypoints, especially for longer scenarios. It is irritating if you lose near the end and most of the scenario is easy. I get the idea of no manual save games, but save the progress at some points and give me the option to restart from the last such point instead of from the beginning.
HighLanderPony Feb 2, 2019 @ 4:26pm 
Wait, you can't just hold down one button/key to view all the attack ranges of everything? Woah, if so, that needs a change, wth.

Saving during a mission should be a thing, too. People have stuff to do.
Last edited by HighLanderPony; Feb 2, 2019 @ 4:27pm
Rychlost Feb 2, 2019 @ 10:54pm 
Fill option would be nice.
Takes forever to fill large areas
Senlin Feb 3, 2019 @ 6:14am 
8) If I moved all units and don't have enough gold to recruit any unit, end my turn automatically.
Heroine Nisa Feb 3, 2019 @ 8:00am 
Fast mode. Speed up animations for battle.

I think animations for both movement and battle need to have an option to be faster! They are great and I'm sure that a lot of work got into those, but they just slow the game down now for me... I sit through more animations than game at this point. Animations in Advance Wars were faster, but much less detailed. Hope we can get something like a fast mode so I can still enjoy them!
Destor Feb 3, 2019 @ 9:38am 
I'm really enjoying the game on my tablet, but I feel kind of forced to use a mouse because Windows touchscreen won't let me hold down left click to see the range/attack of units (hold touch = right click).

Are there any plans to add more custom controls or some type of support to address this for tablet users?
CheeseInTheSky Feb 3, 2019 @ 9:56am 
I would like tooltips when going over the effective/vulnerable in the Unit screen with what it actually is, just a lil improvement i have no idea what some of em are in the beginning of the game.
KingOfJacks Feb 14, 2019 @ 12:34pm 
Originally posted by froz:
8) If I moved all units and don't have enough gold to recruit any unit, end my turn automatically.
+1 this
It would massively improve the experience if there is a button to view all move/attack ranges from enemys with a button press like done in advanced wars.
Last edited by Maria Fekter; Apr 22 @ 9:52am
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