GreedFall

GreedFall

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Vitowns Sep 7, 2019 @ 9:56am
Is this freeroam/explore as you like?
I hope so plz i want buy
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Showing 1-14 of 14 comments
STOPCHEMTRAILS Sep 7, 2019 @ 10:01am 
apparently yes but not exactly openworld
Vitowns Sep 7, 2019 @ 10:01am 
Originally posted by LEGITPLAYER**:
apparently yes but not exactly openworld
Damn
It's not totally open world, you can't just pick a location and go, usually you'll need story reason to go to another area. I think so long as the story permits, you can head back. Once you unlock an area I think you're free to explore as you see fit however.

See the *thinks* and *ifs* because...The game's not out yet so I'm unable to confirm.

STOPCHEMTRAILS Sep 7, 2019 @ 10:15am 
as long as the atmosphere visuals combat story is good limited chapter style open world is not much of an issue for me
Last edited by STOPCHEMTRAILS; Sep 7, 2019 @ 10:16am
god BLESS, its no open world thank you!
Lightning Sep 7, 2019 @ 11:04am 
large zones like DA:I I believe
kirill-busidow Sep 8, 2019 @ 2:22am 
Mars: War Logs
Bound by Flame
The Technomancer

It is same game. So no open world. Some locations. Probably 3 chapters, 10-12 locations per chapters. Few are open from beginning, most open gradually as story progresses. You will have 2 companions, 1 join soon, 2nd join a bit later.

I didnt read or watch any info about this game, but since its re-skin i know 100% what will be in this game.

Also there will be no jumping. Other games didnt had it, why would this one?

kirill-busidow Sep 8, 2019 @ 2:24am 
Game is around for 20-30 hours.

Will be 2 attacks, 1 fast and 1 slow. Also around 3-4 weapon styles. Some consumables to shoot (but shooting is limited so you cant play 100% ranged).

Companions will do like 10% of total damage in combat, 90% is up to you. You can revive companions after battle.

MrXFox Sep 8, 2019 @ 2:26am 
I like it that way, I think we get a better experience because it isn't open world at all. An if you like to discover new things. You can free roam all maps and there will be much things to discover as developer said
The Badman Sep 8, 2019 @ 4:44am 
Originally posted by kirill-busidow:
Mars: War Logs
Bound by Flame
The Technomancer

It is same game. So no open world. Some locations. Probably 3 chapters, 10-12 locations per chapters. Few are open from beginning, most open gradually as story progresses. You will have 2 companions, 1 join soon, 2nd join a bit later.

I didnt read or watch any info about this game, but since its re-skin i know 100% what will be in this game.

Also there will be no jumping. Other games didnt had it, why would this one?

Gameplay video deconfirms a lot of what you said.
There are 5 companions. 3 join at the first 2 chapters (your bodyguard, your captain, the tribal girl)
Game is about 30-40 hours. +10 if side quests. Dont know about completionist cuz there are 4 endings and many variation thereof, dont know if they give them all achievements though.
There are more than 4 weapon class: rapier, mace, axe, big sword, big hammer, big axe, two guns type, two magical ring types
There are more than 2 attacks: light, heavy, fury attack as well as different active abilities on the skill trees for different weapon types. (they are divided into abilities for heavy and light weapons. but weapon types themselves differ in timing, damage, animation, stun/knock down potential as well as elemental damage etc)
Dont know how much you can spam guns but you can play 100% range thanks to mana regen. Which is as fast as skyrim. There are also traps, grenades, guns to use in between mana regen. Dont know whether there are gears to fill mana faster or mana potions tho.
Last edited by The Badman; Sep 8, 2019 @ 4:46am
123 Sep 8, 2019 @ 6:31am 
Originally posted by vitowns:
I hope so plz i want buy
No

You solve a puzzle to unlock the next area like the rest of their games.
Typically running back and forth fetching something / talking to npc to get key to unlock next area.
Alex Sep 8, 2019 @ 6:46am 
I understand, why this is not an open world, I love the open worlds, but in the open world, many events just exist, without any reasons. Here, everything will have reason.
BigBeardThoRN Sep 8, 2019 @ 6:53am 
I think as areas open you get freedom tot explore think it Will be a bit like the fable games
The Badman Sep 8, 2019 @ 6:56am 
Originally posted by Alex:
I understand, why this is not an open world, I love the open worlds, but in the open world, many events just exist, without any reasons. Here, everything will have reason.
Open world is mostly design choice based on dev's budget, vision or nowadays in most case: stockholder imitiating the new hot trends. They are not inherently less or more "reasonable" or "authentic" than a linear game or a game with open ended level design. You have more lolsorandumb thing happening in linear jrpg than skyrim for example.

But in the open world genre, this problem is more severe because you cant reasonable fill them with "reasonable" contents, a lot of it would be low effort or randomly generate and the algorithm can be faulty, just so there is SOMETHING for the player to do. The game stalker for example, try to amend that problem by not only spawning the encounter but also try to telegraph it with radio chatter, sounds, some visual cue that spawn with the encounter etc...
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Date Posted: Sep 7, 2019 @ 9:56am
Posts: 14