Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Beginner components I make sure to have my target stock number let's say at 2,000. Then my intermediate would be set at 500, with my expert st 250.
I also do the same with component producing teams. I have a few teams working just on the beginner components, another couple teams working on intermediate and a couple more on expert.
I dont mind a bit, but the first encounter people get from the game is a bit overboard. The dev's would prolly be wise to consider that and find a solution so newer players like me dont say screw it and return it while you still have two hours or less played.