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fnx May 8, 2019 @ 12:23am
What is your Sysadmin to Production Staff Ratio, What is your Developer/Lead Developer/Designer ratio?
Hi,

I was wondering what people are using in terms of ratios of Sysadmins to Production Staff.

To clarify Production Staff are Developer, Lead Developer and Designer.

I have 9 Sysadmins, 4 Develpoers, 4 Lead Developers and 2 Designers.

At this configuration my feature upgrades are roughly keeping pace with server capacity.

So what are you doing for ratio and how does your feature growth compare to capacity? Please also post what features you are using so we can compare apples to apples.



Last edited by fnx; May 8, 2019 @ 12:25am
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Showing 1-8 of 8 comments
Noob2Pro May 8, 2019 @ 1:13am 
Originally posted by fnx:
Hi,

I was wondering what people are using in terms of ratios of Sysadmins to Production Staff.

To clarify Production Staff are Developer, Lead Developer and Designer.

I have 9 Sysadmins, 4 Develpoers, 4 Lead Developers and 2 Designers.

At this configuration my feature upgrades are roughly keeping pace with server capacity.

So what are you doing for ratio and how does your feature growth compare to capacity? Please also post what features you are using so we can compare apples to apples.

I keep Sysadmins to 3 until I need more. Developer, lead developers, designers when needed for a new feature or my stock of modules and components are low that it affects the whole production line.
fnx May 8, 2019 @ 1:28am 
Out of curiosity what's your lead product? How many potential users?
Lady Tiamat May 8, 2019 @ 5:21am 
I'm still new.

I didn't know I needed more sysadmins to staff ratio.

I have teams of 3 of each class (Teams are 3 designers, 3 developers 3 lead devs, 3 sysadmins, 3 researchers etc...) each team has a manager and each HP Manager has 3 managers under them. (My CEO is in a team with my advertiser at the moment.)

I haven't gone beyond the 3rd HQ building and 1st server building yet. All my staff are intermediate level.

I thought we just needed the teams for production of modules and they seem to be on top of all that at the moment.
FlyingFish May 8, 2019 @ 5:59am 
I found the quicker you can get to level 3 servers the better off you are. Last game I played (sadly abandoned as my CEO fired himself accidentally), I managed to get the 4-rack servers early on, and it significantly reduced the demand on my SysAdmin staff as the servers are more efficient for the modules. Before I had 10,000,000, all my servers were 4-rack, 42-slot cases and I'd sold all the old servers back. I had 8 SysAdmin and we were able to cope with the Viral / DDOS attack on day 120. Rather than more SysAdmin, try to get more bang for buck by upgrading servers!
The Gamer Cat May 8, 2019 @ 6:51pm 
right now i have everything equal except lead developers and researchers. researchers are the most useless ones, you can just keep 6 throughout the whole game as long as they're experts with at least 250% speed each. lead developers also aren't needed as much because what they do is based from other sections like the developers and designers. the designers are definitely the ones you need the most. like twice you'd have compared to developers. right now I have 50 designers, 30 developers, 20 lead developers, 6 researchers and 40 sysadmins. for sales managers i have 4 since i have 2 ad revenue pages separated in 12h sections and only one marketer is needed.
Carlitos May 8, 2019 @ 8:11pm 
Dont know with you guys, but i have like two or three times as many lead developers as normal ones, since the lead developers are quite a big bottleneck in the production. I know it isnt that big of a deal, but it just bothers me a little as there isnt that much "lead" in a lead developer when you need to have that many in comparison with the normal developers :p
Last edited by Carlitos; May 8, 2019 @ 8:52pm
FlyingFish May 8, 2019 @ 8:31pm 
Originally posted by Carlitos:
Dont know with you guys, but i have like two or three times as many lead developers as normal ones, since the lead developers is quite a big bottleneck in the production. I know it isnt that big of a deal, but it just bothers me a little as there isnt that much "lead" in a lead developer when you need to have that many in comparison with the normal developers :p
I wonder if the terming could be changed, to have "developers" as "programmers" and "lead developers" as "developers" or something.
The Met4l God May 9, 2019 @ 9:14pm 
Just started the game, but, with the medium office, I have the following:

Developer: 4
Designer: 4
Lead Developer: 4
Sales: 3
Research: 2
Marketing: 1
SysAdmin: 1

Most of these roles are beginner level for cost purposes.

I'm still in the early game (I guess), but I don't see the Sysadmin as being a super critical role in my company yet. That'll probably change once I get around to trying to add credit card purchases to the shopping website.
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Date Posted: May 8, 2019 @ 12:23am
Posts: 8