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Yes but the balancing act of inventory vs days off is a little skewed. I wound up hiring a low quality employee to fill in while key people were on vacation.
Thanks for responding
Thanks I got it. Early on, but I wish the vending machine and water cooler unlocked eariler.
Thanks for your response
The key word is inventory. Gots to haz inventories first.
Thanks it's a good idea
What do you think, should we slow down how fast employees get depressed, or is it okay?
Best,
Jonas
down 15% would be good. IMHO ")
I vote for slowing that down. My WER is like 30% right now and I am still having to send my employees on vacation every 12 days roughly it seems like. Then again, there aren't really "weekends" built in to the mechanic like the real world so maybe this is OK?
Is there any other way to increase mood? It seems like soda machine/furniture/etc. only contribute to WER? I've even cut my employees hours to 7 hours a day and mood still decreases as mentioned above. I'm around day 65 I think.
UPDATE: I'm now further along (Tier 9, Day 90+) and it is much better. Employees moods stay up longer. Can go much much longer without vacation. The first 60 days was a challenge balancing inventory and moods. Had 2 employees quit and others may have gotten close! But now, mood and productivity stays much better for longer.
This is what I'm doing. After a few contracts or a huge product upgrade (usually several features) I send everyone on vacation. Works like a charm. I'm rolling in cash, everyone is nice and efficient and we're slowly but surely building up out platform.