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Joghurt Aug 11, 2017 @ 1:24pm
What is a framework and how do I make one?
So I just heard about this game a few days ago. I torrented it and played for a while and just bought it right now as soon as it came on Steam.

However, what I didn't understand as I was playing before was frameworks. I got really frustrated because I didn't know how to upgrade my products beyond just improving the features already there.

So how do I make frameworks and apply them to my products or whatever?
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Showing 1-5 of 5 comments
smokauweeds Aug 11, 2017 @ 1:52pm 
hmm i want to say it was the lead developer that makes them. I havent played in a while, I am right now. I will confirm.
jhovgaard  [developer] Aug 11, 2017 @ 1:53pm 
Hi there!

Thanks for buying my game!

You have to hire Researchers in order to research features and frameworks.

Best,
Jonas
Joghurt Aug 11, 2017 @ 2:33pm 
Thanks for making it, it's a lot of fun and has a lot of potential! :)

Okay, I'll try researching it then.
prestonburford Aug 12, 2017 @ 9:19am 
It seems the best framework only allows 8 features... but there are 18 features when making a new product. Is there no way to get a better framework to start being able to implement all the features on all platforms? I wish there was more information provided in game as to what I should do next if I want to go a certain way. I had to search online to figure out how to create a framework (research one) and the game should inform me of that under the empty drop down menu for framework. Also if 8 features are the most we can ever have, there should be something informing us of the best routes to go for a specific product, and if we can have more, there should be something telling us how to go about that.

I know it's early access so this isn't me holding it against the designer, but there are many points in the game where I feel confused as to what I'm supposed to be doing to get to certain points. That should be addressed next.
Username Aug 12, 2017 @ 9:32am 
The game is pretty straightforward. I didn't need the internet as help, or anything else. The game does tell you enough for this stage of development and even later should not tell you everything like you want.
A tutorial for the start would be needed and will (hopefully) be added... When the time comes.

EDIT: But I agree to your first point. There should be better, larger frameworks.
Last edited by Username; Aug 12, 2017 @ 9:33am
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Date Posted: Aug 11, 2017 @ 1:24pm
Posts: 5