Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Abandon the province et conquier it the next turn, it will solve the problem (but you will lose a lot of population... personnaly I use cheat codes to fill it).
Wait just some turns before to invest, so it works. In any case that's how it worked with me (and also, don't use cheat to grow population just after colonize, I feel it causes the bug again)
Its almost like there is a predetermined pop number for each province what the game uses as a base number for eco growth, and if the pop is too high at the start, the eco will turn negative, and no matter how much development you sink in it, it will spiral down - unless you decrease the population to a certain point.