STAR WARS™ Jedi Knight II: Jedi Outcast™

STAR WARS™ Jedi Knight II: Jedi Outcast™

Nathan May 4, 2015 @ 4:03am
Widescreen resolution cinematics
I have very little problems with the stretching HUD, crosshair and text, but I do get annoyed at how having my custom resolution of 1920x1080 makes the ingame cutscenes look off, with the camera chopping off the head of the person who it is focusing on for instance.
Anyway to maybe tweak the cutscene camera to zoom out a bit or revert back to a 4:3 res whenever cutscenes play and revert back to my custom one when I play?
Tried looking for some answers but couldn't find any.
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Showing 1-10 of 10 comments
Comand90 Sep 10, 2018 @ 9:23am 
Dealing with the same problem right now.
Kyle07 Oct 4, 2018 @ 1:24pm 
What I desire is to have an download for the movie cutscenes in 16:9 but black bars on the side. This would be nice! Maybe I shall to create them by my own? But this would require to find out how to edit video files for JK2 and JKA.

For the HUD, I cannot help you, you can try to find an custom HUD which is not bad for widescreen resolutions.

For a widescreen crosshair check this out:
https://www.moddb.com/mods/widescreen-crosshair-169/downloads/jedi-outcast-widescreen-crosshair

I haven't tried it yet for JK2, but I have also bad FOV (and also zoomed cutscenes) in Jedi Academy. I guess it will be the same for JK2.

Tweaking the camera angles would require to much modding knowledge I think. At least you would need to edit every map which contains the cutscenes. Not worth the work. And who knows which results can be achieved for 16:9 resolutions.
Last edited by Kyle07; Oct 4, 2018 @ 1:27pm
Nathan Aug 23, 2021 @ 4:36am 
Felt like replaying this, but man, 5 years later and still I can't find any fix online for cutscenes where the black bars just don't cut off peoples heads in widescreen, I don't understand it.
Isn't the source code even available? I remember PCGamingWiki listing that, but apparently Jedi Outcast never developed a dedicated enough fanbase to fix stuff like this as we've seen with a ton of other older games :(
Like even just removing the black bars I think would fix it, rather lose those than having the focus all wrong, they were there originally I imagine to give that widescreen look on 4:3 monitors.
Last edited by Nathan; Aug 23, 2021 @ 7:32am
Kyle07 Aug 23, 2021 @ 11:02am 
The source code was released in 2013, but quickly taken down by Raven Software. I saw once forums, where people were actively working with the source code, but I have no clue if they have done anything with it.
Gilgen Aug 26, 2021 @ 9:42pm 
try:
R_mode -2
Vid_restart
Nathan Aug 26, 2021 @ 10:40pm 
Originally posted by Gilgen:
try:
R_mode -2
Vid_restart
That just forces the game into the lowest settings possible in 640x480p

Originally posted by Kyle07:
The source code was released in 2013, but quickly taken down by Raven Software. I saw once forums, where people were actively working with the source code, but I have no clue if they have done anything with it.
The source code is still around from what I saw on PCGamingWiki, I remember vaguely messing about with OpenJK when it released, but it was buggy, and mostly for Jedi Academy multiplayer, and apparently by the descriptions it still is :/

-----

Another thing, anyone have issues with sounds just not fading with distance? I've noticed in some places that a bunch of sounds just end up piling on each other and I can't escape them, worst was when I went to Luke to get the lightsaber, and I explored, and there are all those droids beeping around, but the beeps never went away, just a cacophony of beeping and other environmental noises even during the cutscene when I met with Luke.
Tried EAX/surround on and off, and tried deleting(moving) the openal32 dll as PCGW suggests

Jedi Outcast needs a Nightdive remaster :(
Kyle07 Aug 27, 2021 @ 12:05pm 
Originally posted by Nathan:
Originally posted by Gilgen:
try:
Jedi Outcast needs a Nightdive remaster :(

What apperently will not happen as Jedi Outcast was already rereleased for consoles (PS4 and Switch) back in 2019 by Aspyr.
Nathan Aug 27, 2021 @ 12:38pm 
Didn't Aspyr do that whole big patch thing for KOTOR 2 on Steam a few years back? With the workshop support added with that massive community patch on day 1 there, and otherwise also just compatibility fixes out of the box?
So if Aspyr were motivated enough, they could do the same here, if that's up to them.
(Might be some other issues, as it's weird with only KOTOR 2 but not 1)
Kyle07 Aug 27, 2021 @ 3:42pm 
Yes, the update was by Aspyr. But usually they don't do content updates for Windows. I also wonder how the KotOR 2 update did happen.
Nathan Sep 8, 2021 @ 8:57am 
Noticed that GOG has today a bunch of Star Trek games, among them Elite Force.
I haven't bought them, but casually browsing their PCGW articles I saw that they apparently have fixes for cutscenes not working with widescreen resolutions?
https://www.pcgamingwiki.com/wiki/Star_Trek:_Voyager_-_Elite_Force
They, like Jedi Outcast, are on the id Tech 3 engine.
So, why has someone already managed to make a fix for a game that wasn't even digitally available for a long time for a popular widescreen fix site, but no one has made a similar fix, just copying the homework of that for another massively popular game in arguably a larger popular franchise, that has been digitally available to a larger playerbase for a long time?

Anyway, any modders out there who know how to copy the homework of that fix for Elite Force for Jedi Outcast?
Last edited by Nathan; Sep 8, 2021 @ 8:59am
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