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For the HUD, I cannot help you, you can try to find an custom HUD which is not bad for widescreen resolutions.
For a widescreen crosshair check this out:
https://www.moddb.com/mods/widescreen-crosshair-169/downloads/jedi-outcast-widescreen-crosshair
I haven't tried it yet for JK2, but I have also bad FOV (and also zoomed cutscenes) in Jedi Academy. I guess it will be the same for JK2.
Tweaking the camera angles would require to much modding knowledge I think. At least you would need to edit every map which contains the cutscenes. Not worth the work. And who knows which results can be achieved for 16:9 resolutions.
Isn't the source code even available? I remember PCGamingWiki listing that, but apparently Jedi Outcast never developed a dedicated enough fanbase to fix stuff like this as we've seen with a ton of other older games :(
Like even just removing the black bars I think would fix it, rather lose those than having the focus all wrong, they were there originally I imagine to give that widescreen look on 4:3 monitors.
R_mode -2
Vid_restart
The source code is still around from what I saw on PCGamingWiki, I remember vaguely messing about with OpenJK when it released, but it was buggy, and mostly for Jedi Academy multiplayer, and apparently by the descriptions it still is :/
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Another thing, anyone have issues with sounds just not fading with distance? I've noticed in some places that a bunch of sounds just end up piling on each other and I can't escape them, worst was when I went to Luke to get the lightsaber, and I explored, and there are all those droids beeping around, but the beeps never went away, just a cacophony of beeping and other environmental noises even during the cutscene when I met with Luke.
Tried EAX/surround on and off, and tried deleting(moving) the openal32 dll as PCGW suggests
Jedi Outcast needs a Nightdive remaster :(
So if Aspyr were motivated enough, they could do the same here, if that's up to them.
(Might be some other issues, as it's weird with only KOTOR 2 but not 1)
I haven't bought them, but casually browsing their PCGW articles I saw that they apparently have fixes for cutscenes not working with widescreen resolutions?
https://www.pcgamingwiki.com/wiki/Star_Trek:_Voyager_-_Elite_Force
They, like Jedi Outcast, are on the id Tech 3 engine.
So, why has someone already managed to make a fix for a game that wasn't even digitally available for a long time for a popular widescreen fix site, but no one has made a similar fix, just copying the homework of that for another massively popular game in arguably a larger popular franchise, that has been digitally available to a larger playerbase for a long time?
Anyway, any modders out there who know how to copy the homework of that fix for Elite Force for Jedi Outcast?