STAR WARS™ Jedi Knight II: Jedi Outcast™

STAR WARS™ Jedi Knight II: Jedi Outcast™

[AYRE] Azu Oct 16, 2022 @ 9:57am
Star Wars Jedi Knight: Outcast VALVE Index VR
Hey i have been trying to get Star Wars Jedi Knight: Outcast working in VR. I have been following this guide here https://www.reddit.com/r/OculusQuest/comments/n85a5r/10_step_quick_guide_for_star_wars_jedi_knight/ And i have gotten into VR And the game runs pretty good. Everything is working as it should with the motion controls and such. I did need to lower the field of view because its attached to the UI and it wasn't lined up with both eyes so i saw it 4 times. But there is one thing that i can't seem to get working. (Probably because i'm not too good at changing config files on my own) Because the controls are all messed up. When walking forward i crouch same time and there is no "use/interact" button that works(that i could find). Jump is on left joy stick and just all the controls are not comfortable on index. But i wonder if anyone else out there have spent their time fiddling with the controls out there and wouldn't mind sharing their jk2config.cfg file. The mod seem really cool and i love it keeps the old graphics and i would love to play it. But i spent the last 2 days trying to trouble shot it and it didn't work as planned. And this mod does not need "Vorpx". Like it works great just the controls being messed up.

Here is a video also of someone else who got it working https://www.youtube.com/watch?v=moBQqEUBDxU "works pretty great - only issue is you can't tether all the buttons for the controllers as they register for other inputs. too bad as all I need is one more button to add cycle for force next option." But he don't have the config file i'm pretty sure anymore.