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Well, I am not very educated in this but can probably suggest next things.
1. Try launching the game in different resolution. I remember how the game crashed for me in 1366x760 but worked on 1360x760 (close enough). Create a file autoexec.cfg in <game>/Gamedata/base and put there:
seta r_customwidth X
seta r_customheight Y
seta r_mode -1
With X and Y desired width and height respectively.
2. Try OpenJK source port (only for singleplayer). It also solved a brightness issue I had on Windows 8/10.
https://jk2t.ddns.net/Windows/OpenJK_JA_JO_Release-Compile-winx86.zip
Extract files into <game>/gamedata folder agreeing to replacements (you can restore them on Steam later). File you need to launch is openjo_sp.x86.exe, other 3 won't work. File for custom resolution must be called autoexec_sp.cfg (commands and placement the same).
JK2: v1.03 win-x86 May 3 2002
Initialising zone memory .....
----- FS_Startup -----
Current search path:
C:\Program Files (x86)\Steam\steamapps\common\Jedi Outcast\GameData\base\assets5.pk3 (4 files)
C:\Program Files (x86)\Steam\steamapps\common\Jedi Outcast\GameData\base\assets2.pk3 (289 files)
C:\Program Files (x86)\Steam\steamapps\common\Jedi Outcast\GameData\base\assets1.pk3 (8011 files)
C:\Program Files (x86)\Steam\steamapps\common\Jedi Outcast\GameData\base\assets0.pk3 (6674 files)
C:\Program Files (x86)\Steam\steamapps\common\Jedi Outcast\GameData/base
----------------------
14978 files in pk3 files
execing default.cfg
execing jk2config.cfg
execing autoexec.cfg
...detecting CPU, found Intel Pentium IV
------- Input Initialization -------
Skipping check for DirectInput
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Working directory: C:\Program Files (x86)\Steam\steamapps\common\Jedi Outcast\GameData
Unknown command "OpenGL"
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\system32\opengl32.dll' ): succeeded
...setting mode -1: 1360 760 FS
...using desktop display depth of 32
...calling CDS: failed, bad mode
...trying next higher resolution: ok
...registered window class
...created window@0,0 (1360x760)
Initializing OpenGL driver
...getting DC: succeeded
...attempting to use stereo
...GLW_ChoosePFD( 32, 24, 8 )
...98 PFDs found
...GLW_ChoosePFD failed
...attempting to use stereo
...GLW_ChoosePFD( 32, 24, 0 )
...98 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (-1)
...setting mode 3: 640 480 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...attempting to use stereo
...GLW_ChoosePFD( 16, 16, 0 )
...98 PFDs found
...GLW_ChoosePFD failed
...attempting to use stereo
...GLW_ChoosePFD( 16, 16, 0 )
...98 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem
Still working on it.
What do you mean by re-validated?
Same here, Jedi Academy works fine, but Outcast isn't launching at all, not on my Acer laptop at least. Thing is, I can still play Outcast on my gaming desktop.
As I've said in other threads, I let steam make a change to my laptop when I tried to launch Jedi Outcast today, and that's when the problems started happening for me. When I tried launching Jedi Academy afterwards to see if it was my laptop specs or something, steam asked to make changes again, this time I denied it (or more accurately, I said yes at first but cancelled before it could finish), and I was able to launch and play Jedi Academy no problem.
I'm all but convinced it was that change steam made, unless someone proves otherwise, like they let steam change their computers for jedi academy and still didn't have any problems.
The only thing Steam does after asking you to make changes is to download and install required stuff like DirectX and Visual C++ redistributables. If you play games you most likely already have those installed.
Would be better if you would specify what happens when you try to launch Jedi Outcast.
The usual: I click "play", screen goes black for a few seconds as if it'll actually launch, then it crashes.
Maybe you have the common Intel integrated card issue. I saw you post in other thread that you put an openal32.dll file into gamedata. But OpenAL and OpenGL are two completely different things (AL is for Audio Library, GL is for Graphics Library). Try again with the correct file.
You can get from here: https://sourceforge.net/projects/gldirect/
bin/release/opengl32.dll in the archive. Put into gamedata folder.
Well ♥♥♥♥♥♥♥♥♥, it works! I could've sworn I followed the steps correctly, I guess I just somehow used the wrong file. Thanks man! Hopefully it's smooth sailing from here.
Any other suggestions would be greatly appreciated.