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Jedi Academy lightsaber combat really felt like something optimized for console--you run up to the enemy and spam the buttons. The animations are way nicer, but there's not much actual game there. I far, far prefer this game's combat.
I also hated the Jedi Academy voice acting. It felt cheesy to me. I'm very sensitive to that.
I totally agree with you, JK2 is accurate, very complex, but in the same time very playable and replayble. Few titles like this, and after the spinoff Jedi Academy (because indeed it's a spinoff) Dark Forces III JK2 is the last true journey with Kyle Katarn.
otherwise JO had a much more cohesive and thought-out campaign with better level design and a more coherent art direction, which could be attributed to the smaller amount of distinct locations in the game
and JO's story, while not exactly gripping, high literature, was miles above the campy silliness that was JA; it didn't even revel in its own absurdity, instead trying (and failing) to play off things like rosh's betrayal as some kind of major turning point in the arcs of otherwise completely static, uninteresting characters
now, kyle might not be your everyday gatsby, but he at least undergoes some kind of character development and has things happen to him over the course of JO that make us invested in him
jaden, rosh and the gang have none of that
And Hellish Quart seems to go in a good direction.
I mean, guns are fine but something always felt off with the gunplay. Between very tight hitboxes and a very dodgy AI, it made for a very frustrating experience. I almost felt like most gunfights I won were more due to blind luck than skills.
That said, if we ignore these initial hours where you are forced into this problem, yes Outcast is better. (At least from a singleplayer perspective.)