Devil May Cry 5

Devil May Cry 5

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Jubejubes Mar 8, 2019 @ 12:53am
How do I switch devil breakers?
Cant' seem to switch devil breakers, and whenever i pick up a new one it auto equips. kind of annoying.
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Showing 1-15 of 31 comments
Ozium Mar 8, 2019 @ 1:03am 
you can only switch the order in the trailer either before the mission or when calling nico on the phone..
MimicMachine Mar 8, 2019 @ 1:04am 
you don't, well sort of

you can reorganize them with the dlc pasta breaker
otherwise you just have to break one to go to the next in line
D' Cyn Mar 8, 2019 @ 1:06am 
From my understanding and the tutorial, you have to force switch by using its ultimate attack or 'devil trigger'ing it to get out of a pickle. Since it is an expendable item you can't swap them around like devil arms. This also explains why Nico has various breaker loadouts. Once we get used to enemy placement in replays, we can customize the order to fit our styles and the demands of the encounters.

The auto-equip of picked up breakers is a blessing and a curse. My guess is they were viewing it as saving your remaining loadout by giving a filler breaker at various points in the mission. This is an issue when you pickup a breaker you don't really care for. In that case, it's an incentive to use its ultimate attack early in an encounter to force the breaker you want back in.

I hope this helps. ^.^
Jubejubes Mar 8, 2019 @ 2:29am 
thanks :)
Jubejubes Mar 8, 2019 @ 2:32am 
ya it's a great game :)
sillyskeleton Mar 8, 2019 @ 2:40am 
It's a really interesting system. I bet a lot of people are going to hate it.

I was just frustrated because I'm not sure the game ever explicitly tells you there's no way to cycle through them without breaking, so I was going over the controls and pressing/holding all the different buttons to find out how to switch them out.

I've played through all the games, but I almost feel like a fish out of water trying to adjust to the differences in DMC5.
Jubejubes Mar 10, 2019 @ 1:06am 
you can also set up magazines with the devil breakers in different orders. but not sure you can switch the magazines anywhere but at the van, statue or game menu.
AnemoneMeer Mar 10, 2019 @ 1:09am 
It's a deliberate design decision. You want to be aggressively burning through them, using one or two every fight, which means planning out how you want to use them. Not being able to switch means you need to get aggressive with the breakages.

It would also mess with the toys Nero gets later in the plot, that occupy the two "Unused" buttons in his controls. He uses every button. Hell, I had to map Break Away to the D-pad just to make him work.

It's a limitation, but it forces you to get creative and build loadouts instead of equipping of one each and never firing their ultimates.
Keagian Mar 10, 2019 @ 1:11am 
As other have mentioned, you can only break your Devil Arm. The developers wanted Nero to be straight forward in how he plays. You'll probably most likely find an Arm that you like to use (Punchline for me) and stick with it from mission to mission. For the most part, they'll give you arms that would be helpful for the situation throughout the stage so you won't have to worry too much about bringing the wrong arm.
Jubejubes Mar 10, 2019 @ 1:11am 
Originally posted by AnemoneMeer:
It's a deliberate design decision. You want to be aggressively burning through them, using one or two every fight, which means planning out how you want to use them. Not being able to switch means you need to get aggressive with the breakages.

It would also mess with the toys Nero gets later in the plot, that occupy the two "Unused" buttons in his controls. He uses every button. Hell, I had to map Break Away to the D-pad just to make him work.

It's a limitation, but it forces you to get creative and build loadouts instead of equipping of one each and never firing their ultimates.

? I am assuming this happens close to the end of the game? I have reached chapter 18 and nero still has 0 use of the l2/r2 buttons.
AnemoneMeer Mar 10, 2019 @ 1:14am 
Originally posted by Hinoutoumei(火王刀明):
Originally posted by AnemoneMeer:
It's a deliberate design decision. You want to be aggressively burning through them, using one or two every fight, which means planning out how you want to use them. Not being able to switch means you need to get aggressive with the breakages.

It would also mess with the toys Nero gets later in the plot, that occupy the two "Unused" buttons in his controls. He uses every button. Hell, I had to map Break Away to the D-pad just to make him work.

It's a limitation, but it forces you to get creative and build loadouts instead of equipping of one each and never firing their ultimates.

? I am assuming this happens close to the end of the game? I have reached chapter 18 and nero still has 0 use of the l2/r2 buttons.

Right at the end. It's all available for NG+, and Nero's SoS/DMD missions are balanced around having it. Nero might as well be a completely different character, since you have less than half of Blue Rose's upgrades and there's a ton more stuff besides.
Keagian Mar 10, 2019 @ 1:14am 
Originally posted by Hinoutoumei(火王刀明):
Originally posted by AnemoneMeer:
It's a deliberate design decision. You want to be aggressively burning through them, using one or two every fight, which means planning out how you want to use them. Not being able to switch means you need to get aggressive with the breakages.

It would also mess with the toys Nero gets later in the plot, that occupy the two "Unused" buttons in his controls. He uses every button. Hell, I had to map Break Away to the D-pad just to make him work.

It's a limitation, but it forces you to get creative and build loadouts instead of equipping of one each and never firing their ultimates.

? I am assuming this happens close to the end of the game? I have reached chapter 18 and nero still has 0 use of the l2/r2 buttons.
You'll find out just keep going.

It pretty much makes your Breaker Arm useless
Originally posted by Hinoutoumei(火王刀明):
? I am assuming this happens close to the end of the game? I have reached chapter 18 and nero still has 0 use of the l2/r2 buttons.
Ummm...L2/LT is Red Queen's trigger button, a.k.a. Exceed. If you're not using it, then you're playing Nero wrong.
AnemoneMeer Mar 10, 2019 @ 1:40am 
Originally posted by Professor Knockers:
Originally posted by Hinoutoumei(火王刀明):
? I am assuming this happens close to the end of the game? I have reached chapter 18 and nero still has 0 use of the l2/r2 buttons.
Ummm...L2/LT is Red Queen's trigger button, a.k.a. Exceed. If you're not using it, then you're playing Nero wrong.

They probably remapped it. I know I remap a lot of stuff.
BassChamber Mar 10, 2019 @ 1:45am 
It feels unnatural, they should have allowed us to change breakers with D-pad.

So much fun potential wasted...
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Date Posted: Mar 8, 2019 @ 12:53am
Posts: 31