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I'll take a look, but I haven't noticed anything like this myself. The animals are quite sensitive to a change in pH, if it crosses the threshold between neutral and acidic you get an immediate drop in health which increases the further from the threshold you are.
One tactic can be to add additional RO machines/bogwood so you have more capacity in the system. Then you can deal with a drop in some of the RO machines without the whole thing failing.
If you have all your acidic tanks on one system with say 5 mega RO machines and it's only just enough acid, then two fail simultaneously, the whole system could be plunged into neutral pH within around 30-60 seconds. Whereas if you add one extra mega RO it'll be more maintenance for your staff, but you'll probably have more like 2-3 minutes before hitting the danger zone. These numbers are approximate just based on my memory of the numbers involved.
I will take a look, just in case though. :)