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I've played numerous games with sandbox modes where you need to play the campaign to unlock stuff. In fact, that's the standard among the dozens, if not hundreds of titles I've played in the decades since I've had this hobby.
I'm not sure where this new idea has come from that "Sandbox = Freeplay", because you're not the only one. The last few years I've seen people have this belief more and more and I'm sincerely curious where it came from.
To me, it's obvious that if Sandbox and Campaign mode exist together and it's some kind of puzzle or management game, Campaign unlocks stuff to use in Sandbox.
Yeah, I'll agree with that. That is weird!