STAR WARS™ Republic Commando

STAR WARS™ Republic Commando

Tokan Jan 22, 2013 @ 5:22am
Hard..?
This game is a lot harder than I remember it being. Perhaps I just suck though. That final level on the geonosian trade federation ship was brutal when you had to get to the access codes in a time limit.
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Showing 1-5 of 5 comments
vorik Jan 22, 2013 @ 5:18pm 
yeah. need to just go balls to the wall on that section. helps to save well before the room in hallway, a little after the pig monsters (trandosians?) drop from the roof in ambush.
Kiana Vayne Feb 7, 2013 @ 1:08pm 
I have no clue how that is spelled but yeah, and they are lizards, not pigs, against the turrets, use the sniper rifle, it works well.
Kiana Vayne Feb 8, 2013 @ 7:43pm 
Sides it is four Commandos against an army of droids, it should be hard.
vorik Mar 14, 2013 @ 11:30am 
hah. i keep thinking they are the pig monsters from Jabba's palace, but these lizard guys are way more badass. I found if I first take out one turret, tell commandos to take out other, then cover fire, and I go ahead and start the slice, it seems to work out. They got your back after all. Delegate!
Delta 86 Mar 18, 2013 @ 3:37pm 
What I do is have Sev and Scorch at sniper positions, me in the middle ducked between them and reviving them when they fall, and have Fixer get the codes. Works wonders. Also, if things get rough, throw some ECs.
Last edited by Delta 86; Mar 18, 2013 @ 3:39pm
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Date Posted: Jan 22, 2013 @ 5:22am
Posts: 5