Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The only thing I can recommend beyond that is not to reload and to deal with the bad luck. Reloading is a crutch when you use it like that, and I'm pretty sure it cripples your skillgrowth.
I guess my biggest issue is a lot of campaigns give you good units, but they're not expendable - They turn the tides of battle, but if you're not careful, one dies and you lose. So if you keep them back, you can get overwhelmed - AI seem to simply rush down the player, so allied units are a bit useless.
I really only reload if I'm going to lose, i.e if I'm in a position where that turn my 60% chance to hit failed three hits on someone one hit from death, and then I lose a full health unit due to an enemy unit rolling a 40% perfectly three times in a row, allowing a 12-2 mage to hit my important unit twice, dropping him to essentially one hit death.
I didn't know there's cheats though, but if I can use 'em to wiggle out a win on some campaigns, that'd be nice!! I've dropped too many for failing part of the way through and not wanting to totally restart.
TY!
Using only recruit level 1 troops will suck and was where i originally went wrong on campaign, given you have 200+ hours i'm presuming this isn't your issue. (to be clear when in campaign, you can "recall" troops from previous missions)
How it work ?
Step 1: Install mod: Move units between campaign.
Step 2: Install mod campaigns or or go to standard campaigns in search of strong standard units (I would recommend choosing units starting from level 2 and higher, but if you want, you can choose units of level 1 and even level 0).
Step 3: When you find suitable standard units, move them to the desired campaign.
Now you have a strong army that you can call in at any time and use it as you wish - 1) fulfill the mission objectives; 2) help normal units in obtaining new levels; 3) just block enemy units that interfere with you.
To rephrase, it sounds like you understand the mechanics but not how to use them. There is also the issue that some scenarios require you to change up your strategies and unit compositions on the fly, which you might not be doing.
The turn limit is there to stop people from farming and getting max level troops on the first mission. You have to make each turn count and be active in making strategic plays every single turn.
Don't give up, man. You can win.