Mashinky

Mashinky

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Dogbix Dec 26, 2024 @ 4:25am
Returning to try Aircraft update
First issue, all my old maps (save files last used (2021)) mostly 1024 large, crash the game too often, so I assume with the update, these will be borked, which is a shame, the last map I had completed all eras, quest etc, if there is any way to fix them I would love to know :)

Second issue, the Frames per second are terrible, compared to before, i.e, I had a play of the last complete map, before re installing Mashinky, and it was fine, more than good enough, despite several hundred trains etc

I am familiar with Mashinky, playing since January 2018, funny thing is these maps were all created / started, on my 10 year old pc i74910 gtx980 16gb ram etc, pre aircraft, update they run better there in most cases, so I have left them alone without an update

My newer 4 year old system i9700k rtx2080 8gbvram 32 gb ram etc, is in good shape, I have been watching CPUID Hardware monitor, the video card is running cool 50c, low utilization, but the cpu, 1 or 2 cores are hitting temperatures of 80c in mashinky, not so good. Fps on the complete map 20 to 40, too choppy for a smooth experience.

So I tried a new Map 512 size, I'm on era 2 at the moment, 130 trains, all cites linked and about a 3rd of the industies, in fairness, I have quite a few very long trains with up to 6 or 7 Baldwins multi heading, but this is now already dropping to 40 fps in busy areas of the map, a long way from 144 fps at the start of a clean new map.

I understand with any game like this we need to work within the limitations of our hardware, games like Workers and resources, City skylines, Space engineers, Minecraft etc, the trick is to spread out industries, and busy areas and find a sweet spot, even so that still leaves me feeling hamstrung in here ):

Is there any way to roll back to pre Aircraft update ? Am I missing a trick ?, seems plenty of folk are still playing Mashinky, any tips or tricks would be much appreciated.

I do love this game, so this is not a dig at it in any way, Jans' created a gem here :bwl_fruit:, and I was keen to get back in to it if at all possible :)
Last edited by Dogbix; Dec 26, 2024 @ 6:26am
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Showing 1-14 of 14 comments
ƎϽ∀ƎԀ Dec 26, 2024 @ 2:02pm 
My system is an i9-9900K 3.6ghz, RTX 2080Ti running 4k (3840x2160) on a PGU43U monitor. I play exclusively on the largest 1024 random generated map. I also have been playing since shortly after the initial release on Steam. Prior to recent updates, over the last couple of years, I was averaging low 50's fps to low 40's fps (sometimes dipping into the 30's) . My cpu is barely working during play but my gpu runs hot the same as yours. Prior to one of the last Windoze updates my fans would run loud and the gpu would be in the high 70's to low 80's temperatures. ( The last update took control over my fans and my system is pegged at 83 degrees now. ( max for the 2080 is 85 ) A little complicated for me to fix it from what I have read. I have been running into the low 80's with most games for 4 years now and it hasn't burnt out or crashed from it, so I figure that's ok. ) I am now averaging most times 59 fps, dropping to mid 50's in heavily built areas. As we have similar systems I feel you may have something else that is causing your low fps. If you are playing with your monitor in 1080P, I think you may have some serious problems with your system. This is such a great game I hope you are able to track down what may be causing your problems.
Edit: as for the 59 fps, my monitor is 4 yrs old and runs 4k at 60hz. Just the way it was made so 59fps is max setting for me.
Last edited by ƎϽ∀ƎԀ; Dec 26, 2024 @ 2:06pm
Dogbix Dec 26, 2024 @ 3:40pm 
If I could I type your user name upside down and back to front I would, thanx Peace

Just to note above it was my cpu running hotter, as opposed to the gpu, no worries, it is due for some thermal paste and a dig out of my old air compressor for a bit of tlc etc, but overall it has been running most other games well enough at mostly high settings, interesting you mention max is around gpu 85c, I was told it will throttle down around 100c, which never felt right with me, but my gpu is fine, Mashinky doesn't seem to make it sweat much at all.

Talking of Cpuid Hw Monitor, I was surprised the latest update adds a host of new data sets, one of which tells me I've had over 19000 hours up time, not sure that's something to be pleased or ashamed of, ha, I digress, it will be a 5 year old system next year.

It is curious your having the opposite heat fluctuations to me, perhaps the same spring clean will give your system a nice bit of a reduction, I usually shave off at least 10c with a fresh paste, and a good jet of the heat exchange block and clean up the fans. I confess, there are times I have let it run extra hot, seen both cpu and gpu hit 90's, before getting around to a good clean, bit risky, that said the performance has been good, unlike my older pc's, they would throttle down, and say no, pack it in..

With Mashinky, as I mentioned above, the difference between pre and post Aircraft update is night and day, your fps proves the point, and of course with your i9900k you have the expected edge there. I have a bunch of other similar games, large maps, lots of activity, unless I go crazy and over do it they all run well enough too.

As for monitor it is gsync and runs best at native 144hz, no issues there at 1920 1080

I guess there is no option to roll back update to pre Aircraft update, none I can see or find, I hope I am wrong and there may be a way. Unlike some games, such as 7 days to die, which is nice, you can play older betas, if you need, which I have for game play reasons, and a preference for some of the older builds on occasion.

Cheers :cactusrum:
Dogbix Dec 27, 2024 @ 5:23am 
Just checking in again, will keep it short, sorry for the text walls above

Has anyone found a way to continue with old maps, in my case 2021 map file saves ?

And is there any way of tweaking a save file or rolling back to previous update before the Aircraft update ?

Cheers :Glukkt:
jtrucker.jt Dec 28, 2024 @ 1:08pm 
I can't comment to the HW since I'm no specialist in that, but to my knowledge (and experience), there should be no trouble with the old maps. I often open old maps and play with them since I found it nice challenge to make (for example) pre-truck map truck friendly or to upgrade my old cities with the new city buildings. It never seem to crash just because of the map being old and I know that Jan is paying great attention especially to that - backward compatibility.
TBH, I don't have many 1024, only a couple, my mostly used size is 512, but your system should be good enough to handle 1024.
The only thing I can think of is - if you do use mods - that perhaps (but it is only a wild guess) one of the older mods has become incompatible and is crashing the game?
None of the modded trains/truck could do that. As much as I know, if for some reason something happens to the train/truck mod, the worst will be that they will disappear from the map in case of wagons and will turn into Porter/old bus in case of loco/truck. But shouldn't crash the game.
On the other hand. modded buildings and/or industries might cause game crash if they become incompatible. Trying to find which one/if at all is causing that might be near impossible task though.

Anyway, if the game crashes (for any reason), it will generate DMP file in Mashinky main folder.
Please, join our Discord at https://discord.gg/yEaqkrn
and post the DMP file in Bug channel (you'd need to zip it, it is larger than the max discord file size). Jan is the only person who can analyse the DMP file and find out why your game is crashing
jtrucker.jt Dec 28, 2024 @ 1:12pm 
To answer the question about roll-back, sorry that is not possible. The older versions do not exist anymore anywhere (perhaps only on Jan's computer somewhere, but even that is only just maybe).
The only way to roll-back is, if you had thought about it beforehand and saved your own local copy of the old version in other than default Mashinky folder, then you can locally run that instead of the actual steam version. Since you wouldn't be asking if you did, I'm sorry but no roll-back is possible (I do not save old game versions either, I only know it is possible)
Dogbix Dec 29, 2024 @ 6:52pm 
Thank you JT for your detailed reply, that clears up the question of any roll back. As for old map, well the last one I had more or less finished, I left it for future updates etc, that's on me, I should have backed it up before updating Mashinky recently.

Good to know re old maps, I do have them on my old pc, but in an earlier stage of the game, some of them near complete the, oldest ones etc, I too would like the task of bringing them from the past to the new eras etc

And you reminded me, there is at least one mod, a little barrier to block town growth I found, will clear out etc. As when running my last 1024 file, since prev update, it just randomly closes the game while running.

As opposed to my 512 map started since update, has only crashed when I delete too many unused route lists in the list, odd, but otherwise no issues compared to my older one.

I will sort my cpu temps out soon, meantime playing 512 map in full screen but with 60fps, has made for good compromise, at least until my trains start breeding again..

I can feel overall game is working harder, and quite a bit more choppy, going on my memory of all my previous time spent in the prev eras / updates, I've since noted in the posts, an optimisation will eventually come along. Will muddle through, can always build more frugal spread out, thin the load until then.

Thanks again :steamthumbsup:
Last edited by Dogbix; Jan 1 @ 10:23am
Zapp Jan 1 @ 9:16pm 
I do not condone piracy, but it definitely is not true that old versions don't exist anywhere outside Jan's computer.

And perhaps off topic, assuming Jan is even a halfway competent programmer, he's using version control and thus can generate ALL the versions all the way back to the first beta build should he choose to.
Dogbix Jan 2 @ 10:11pm 
I too feel the same, not keen on that rabbit hole myself, hunting down an old or previous beta, though it could be a fix, merit in the idea.

As for the example of 7 days 2 die, not many games spring to mind where old betas are available, they may well be there, I've just not noticed yet. Given 7 days has a good size dev team, I imagine how much more of a work load it may be for a smaller team or singular dev, to implement.

As for my older maps, will see what gives when optimising comes in to play down the road.

As with any open ended game, where you can invest a lot of effort and time creating a map, supply chains, etc, I always end up hoarding them, deleting them feels off, ha, thinking I will come back to it later, but really I just end up with space wasted on files, either on my drive or other system or usb stick etc.

But on occasion, it if the game allows, it can be nostalgic to go back and have a look about now and then, and perhaps pick up where one left off.
I can feel for you... My Mashinky saves folder has 1050 files and is about 0.7 GB in size.
Somehow I usually overwrite a save when I re-save the same date after a period of work on a map, but next day, I do make a new file. And I deleted tons of old save already. Yeah, so that's that. 75% nostalgia and 25% necessity as alpha tester. But true to be told, I don't need to keep saves older than couple of months for the testing. So there it is 100% nostalgia :-)

With steam cloud it is not possible to delete the old save in file explorer in Windows. Steam will re-download them as soon as you start the game. They have to be deleted from within the game in the save/load window and somehow I never got around to do it. From my earlier maps I kept first and last save from each era, but within last 2-3 years I still have most if not all of them. :steammocking:
So yeah, I can really understand you .. Have fun.
Dogbix Jan 6 @ 10:38pm 
Thanks Jt, given all the alpha testing, help and support you have been giving over the years, that's quite the collection of saves :clang: kudos and a warm thanks by the way for all your support and dedication toward Jan, Mashinky and the steam community.

For comparison my files are a fraction of that of course.. my worst file pile off the top of my head would be from Minecraft since 2011/12, some of the maps, saves, collectively run into 10's of GB's.. :steamfacepalm:

Out of curiosity are you a Trucker as well ? I was for many years both here and abroad. If so, given the hours on the road and your support here, that would be astonishing.

Cheers :cactusrum:
Thanks for the compliments.
Actually, I am, but a short hauler, only on Vancouver Island, only about 50 hrs/week and free weekends - enough time to play :-) I'd love to drive a train, but that's for another life, too late to make it happen in this one, so at least I can drive it in the game :steamhappy:
Last edited by jtrucker.jt; Jan 10 @ 11:38pm
Harfagri Jan 19 @ 8:15am 
I have the same issue with the game going bananas, I played this a lot in the past but can't seem to run it now without my computer turning into an oven.
Dogbix Jan 19 @ 12:01pm 
Originally posted by jtrucker.jt:
Thanks for the compliments.
Actually, I am, but a short hauler, only on Vancouver Island, only about 50 hrs/week and free weekends - enough time to play :-) I'd love to drive a train, but that's for another life, too late to make it happen in this one, so at least I can drive it in the game :steamhappy:

Only you say, well congratz to you. Never say never, during my stint driving, while I did'nt get drive to trains as such, I did get lucky enough to work with construction trains for few years in rail projects etc, rail/ road /plant and what not, thanks to the truck bit helping me in in the first place. Keep your eyes peeled, you would surprised what can pop up in that field along the way..
Dogbix Jan 19 @ 12:10pm 
Originally posted by Harfagri:
I have the same issue with the game going bananas, I played this a lot in the past but can't seem to run it now without my computer turning into an oven.

Hi Harfargi

My 1st thought is as Peace above hinted, in my case to point I sill need to re paste my cpu, and have air compress spring clean etc temps little much atm, when I do I will post back any improvement here.

In addition, depending on your set up, map size can hurt a bit until better optimisation of Mashinky comes along. I am just about managing a 512x512 map, fwiw atm, I would go full 1024 otherwise.

Only other classic I think, are all your drivers gfx, sound, cpu up to date
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