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Current Airport (small) still under construction has:
Terminals: 2
Gates: 9 ( another Xl under cpnstruction)
Flights : Over 90 ish currently
Runways: 4
Pax/day: >17k ish
No active contracts.
Bought all the land available on the map - still not enough - so made the map bigger. Now I have so many flights and pax that I cannot get enough transit to get pax out of airport fast enough.
Would keep building, but a) the game doesn't have capacity and b) my PC will just run like a dog....
Would be great if we could get bigger maps, more transit, new content to make it a bit more interesting. Once you know how to make money, then the challenge can go out of the gameplay a bit (hence my personal challenge to see how big I could go before I broke the game and/or my PC).
Maybe we could get some cool (challenging) scenarios, or some random events (economic disasters, airline failures etc) that could spice things up a bit.
I really like playing this game, but it needs some new stuff to keep it interesting. Haven't really had new content in forever!
All terminals accessible from each other both landside and airside...
Satellite 1 {4 gates A1-4}
Terminal 1 {22 gates B,C, 1-11} (B11 & C11 standby gates)
Terminal 2 {22 gates D,E, 1-11} (D11 & E11 standby gates)
32 carousels
400+ bag & walk-on check-ins
..... and I have Ergghh; another satellite planned
Started 'sacking' check-in, gate-agent, and some security staff
... Replacing most with unstaffed bag-drop, automated ID check, unmanned metal detector (1 security staff per x-ray+metal detector) and automated boarding desks ...
Then, I'll start culling some of the retail staff, for self service check-outs ...
Plenty of revenue, but staff costs are crippling the airport a bit (on unlimited funds)