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I really hope this gets added in later, either in a patch or DLC. The sideshow was really interesting/creepy/disturbing and I'd love to see more about it.
Basically, you're let in once the clowns are suspicious enough of you.
My first playthrough, I got in relatively easily, whereas in my second, I basically had to do everything clown-related. So... still not clear on the triggers, exactly.
Devs have said it's somewhat complicated and more than a binary "flag/switch".
Outside of the circus, yeah, I think that's the only one. I meant including the various things to do inside of the circus as well, sorry if that wasn't clear.
My first game, I killed the clowns at the camp site, cleared the tannery, beat all the circus games with with best/max result, visited the sideshow, spoke to everyone in the circus and bought a balloon.
Didn't buy any snacks, though, and didn't find the kid's lucky bottle cap.
Second time, I did everything in the circus, including finding the cap, grabbing the extra things from the lost and found, bought some cotton candy, but I hadn't killed the clowns or gone to the tannery yet, and they wouldn't let me in.
I think... I don't remember the exact events.
Point being, you have to do a lot of things before they'll let you in, and it's not quite clear what things you need to do, exactly.
That's the starting point for... something relevant.
You can also get to the tannery from the circus, but only if you make a deal with Bob.
But that belongs in the "suggestions" section.