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The Necromancers can be found with various clues throughout the West. If you need help with a specific clue, feel free to ask, but it's a lot to discuss broadly in entirety. In any case,
if you've gathered all the clues the journal gives a location to handle the necromancer once and for all.
The Clowns can be wiped out by finding some skeleton figures in one of the Ranches (Butterfield?) and putting them on the board in Fort Alldead attacking the Circus. The Clowns will be gone the next game day.
For the cows, you need three things. You need an infermal hammer (you'll need Cowrruption if you aren't a cow puncher, so eat up), silver-barbed wire( the barbed wire is found at one of the ranches I think, and you should have found the silver plater by now) and cowsbane (Cowsbane seeds are from the Tannery and you can either grow them the old fashioned way or throw them through the El Vibrato time thingy)
The clowns are straight up demons, so, y'know
Sounds like bug territory, unless Asym has some objection.
It is also possible to send the skeletons to Gustavson Gulch, in which case they wipe out the goblins.