West of Loathing

West of Loathing

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Broseph Aug 14, 2017 @ 10:12am
Favorite class?
Just beat the game (I think) with a snake-oiler, and it was pretty fun. How do you guys like Cow Puncher and Bean Slinger?
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Showing 1-11 of 11 comments
Kylestien Aug 14, 2017 @ 10:20am 
Honestly I think their class items are kinda meh. Snake Oilers can get venom and medicine from snakes right from the start and mix it up later. Beanslingers get a offhand item with no use and cow punchers get some brass knuckes quickly outclassed.
Last edited by Kylestien; Aug 14, 2017 @ 10:20am
Drooling Cowboy Aug 14, 2017 @ 11:08am 
I was a snake oiler, then I became corrupt but also had a strong moral compus so I guess I became a justice fighting necromancer
Last edited by Drooling Cowboy; Aug 14, 2017 @ 11:08am
Silverias Aug 14, 2017 @ 11:36am 
Snake oiler, with the toilet pistol and the ability that triple poison effectiveness, using fan hammer...it's kinda unfairly amazing.

Beanslinger is my favorite class mechanically though, they're just super fun. I do wish all three classes got crafting though. The Cow puncher could have leatherworking, the snake oiler gets snake booze and potions, and beanslingers get supercooking.
Elegant Caveman Aug 14, 2017 @ 2:16pm 
Haven't tried Snake Oiler yet so I can't comment, but I played Beanslinger for my first run, doing a Cow Puncher run now.

Beanslinger is superior to Cow Puncher in every way, I find. I have all the Cow Puncher abilities, and they're pretty much all... unimpressive.

The best Cow Puncher ability is a triple melee attack which lets you do crazy single-target damage, but there's nothing in the game that really warrants that much firepower.

Beanslinger gets a solid single-target, a good all-target attack, buff, debuff and defense. It has everything.

Beanslinger is basically EZ Mode.

Originally posted by Silverias:
I do wish all three classes got crafting though.

They do, don't they? Cow Puncher and Beanslinger do, at least.
Last edited by Elegant Caveman; Aug 14, 2017 @ 2:17pm
WZ Aug 14, 2017 @ 4:15pm 
The Oiler is the strongest imho because he can buff his own stats at the start of combat + can make fantastic booze/potions to buff his stats even more. I am currently trying the Hard Hat 1 Day run as an Oiler, my raw stats are a joke, but my effective stats are like 12 times higher.

The Bean slinger is fun for normal runs though, takes some work to build up but in the end you have an aoe that wipes everything in one or two casts ^^
Sines Aug 14, 2017 @ 6:10pm 
I kinda felt the Snake Oiler was somewhat imbalanced. Fan Hammer kills pretty much everything in one go, making poison just superfluous. Why slowly kill a big target with poison, when you can just stack pistol damage and insta-gib it? It only got tricky when there were a lot of enemies, since Shootenany was unreliable, and Snake Oiler had no real defensive power. The Snake ally seemed like a cool idea, but even at max level, it was easily killed before it could do anything of real value.

Fan Hammer just seemed to steal the show too much. Sure, it was expensive in terms of AP cost, but it was just flat out better than a lot of other options in most cases. And if the fight couldn't be secured by the round 1 Fan Hammer, there wasn't anything else to do. Throw in the fact that each upgrade of Fan Hammer just adds +6 damage to the massive burst, and it's basically a game-stealer even without putting any points in it.
Last edited by Sines; Aug 14, 2017 @ 6:12pm
misha.cilantro Aug 15, 2017 @ 5:47pm 
Agree with Sines about Fan Hammer. I would often turn off auto-level b/c it wanted to put points into things like snakewhip which I never used, or healing which I never used. I just fan hammered everything >..< The only fight that was tough was the necromancer tower 9 skellies fight. Actually died to that one and had to stack armor.

Fan Hammer actually kind of made the class boring tbh b/c there was never any reason to use all the other neat abilities ever :D

(Still an amazing game tho!)
Ribbit Aug 15, 2017 @ 7:31pm 
Beanslinger is pretty gross actually, max ol' bean with the blizzard skill and you can kill pretty much any fight in one to two volleys. I've been farming the infinite fights a bit, gets pretty dumb.
Elegant Caveman Aug 16, 2017 @ 3:53am 
Finally tried Snake Oiler a bit, and I like it more than Cow Puncher, but I still find Beanslinger to be "better" (more powerful/easier), at least on normal. The AoE is just too powerful once you level it up/raise your stats/get spell bonuses.

After a few tries at hard mode/one day, I think Snake Oiler + Alice is my favorite combo.

I tried with the Beanslinger, but the Beanslinger is too weak early on, and Blizzard doesn't become useful until mid-/late-game.

When I first wrote this post, I thought Beanslinger had a heal, but turns out I was thinking of the Armor thing, which isn't that useful.

I keep going to the second area too early on hard mode, and dying to random encounters, so I haven't really had a chance to play around with the Snake Oiler crafting yet, but I get the feeling it'll be very useful, at least on a one-day run; you can focus all of your daily things on the most powerful things you can find and don't have to worry about having a limited quantity of them, since you won't sleep.

For a multi-day hard run, I'd be tempted to go with Beanslinger anyway, since there's not really any downside to dying.
Last edited by Elegant Caveman; Aug 16, 2017 @ 6:28am
Renata Aug 16, 2017 @ 7:54am 
Yup, all three classes get crafting. The unlock is in different areas for each of them though, so that might cause some confusion.
Dark Thunder Aug 16, 2017 @ 8:45am 
Beanslinger certainly seems to have the best attack-all ability in the game, though I haven't fully unlocked all of my Cow Puncher's skills yet. (I suppose you could grab Rain of Teeth on any character, though that's less effective without high Myst)

The Necromancer "subclass" is sort of a mixed bag. A Cowpuncher/Necromancer and Snake Oiler/Necromancer are not that effective because the Necromancer skills cripple the main class skills, but the character's main stat is still Muscle or Moxie instead of Myst and that keeps the Necromancer powers from being fully effective.

Beanslinger/Necromancer has the opposite problem. The Beanslinger's combat skills are extremely similar to and generally better than the Necromancer combat skills (only Vampiric Howl is really unique; the other three abilities for both classes are just a single-target attack, an all-enemy attack, and a Myst buff, though at least the Myst buffs stack). Beanslingers get a powerful front-line summon that's far better than the Skeletal Buddies, though the Skeletal Thralls are useful against large groups and the Skeletal Gunslingers are powerful against single targets. But generally, I played my Necromancer as a plain Beanslinger who sometimes used items to call skeletons into the fight.

It'd be interesting if there were a way to replace your main class with Necromancer if you go far enough down that path.
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Date Posted: Aug 14, 2017 @ 10:12am
Posts: 11