Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
After finishing West the first time, I was fervent to start a new one right off the bat, then another, and another. I liked my stay in Shadows during the first run overall, but I felt burned out during the middle of my second playthrough.
West of Loathing, to me, feels more, "Fun," with the mechanics. You can stack stats and get incredibly strong. By comparison, Shadows over Loathing is very stingy where stats are concerned. You can't exactly grind to get as strong as you please and cheese an area.
That having been said, the writing for Shadows over Loathing, to me, felt better, but I attribute that to experience on the part of the game developers. Shadows over Loathing had the benefit of experience from West of Loathing. Both games are hilarious, the sense of humor utterly amazing. I've never failed to laugh myself to tears when reading the narrator's increasing disgust, contempt, and horror, while fishing through spittoons.
Granted I've never been a big fan of western themes in general, so maybe that factors into it. Shadows over Loathing just felt like it had more character to it, which again, is not to say that West of Loathing lacked character.
I'd replay West of Loathing for fun gameplay.
I'd replay Shadows over Loathing for a more cohesive story.
Donny: "C!"
(Couldn't resist a joke lol)