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I think it is definitely much more self-contained than the main game, and if that's not your preference then you may have disliked it by comparison, but I didn't mind it at all personally.
The dialogue writing and general cultural references (which were superb in WoL) were a notch behind the original game, I found. Not sure if there was a different writer behind the DLC, but there were fewer blrood and "milk, milk, lemonade" moments in Gun Manor. Those are a critical part of what makes WoL what it is, and they were a bit lacking in this latest addition.
There's special interactions/ dialogue if you become the necromancer?
Yes, actually.
(Exempt from https://westofloathing.fandom.com/wiki/Doc_Alice)
- Doc Alice will leave the player if they take over the Necromancer at the Necromancer's Tower. This will also contribute to a bad ending. (You have a chance to back out.)
- If you allow her, Doc Alice will kill the Necromancer at the Necromancer's Tower.