Old World

Old World

View Stats:
Map editor
Hi, I can't ad random ressources ? How come ? It says I have to determine size in cas of empty tiles... I don't understant. Any Idea ?
< >
Showing 1-15 of 17 comments
Fluffster  [developer] May 5, 2023 @ 2:18am 
Originally posted by Fluffster:
Have you seen the map editor guide?
https://steamcommunity.com/sharedfiles/filedetails/?id=2915144016
Hello, I read the tutorial and it helped me but, I've got a problem with the editor : When I load my created map for a solo game it tells me that it cannot load it " failure to load the map" Can you help me ?
HB May 5, 2023 @ 11:04am 
C:\Program Files\Epic Games\OldWorld\OldWorld_Data\StreamingAssets\Maps is the map your trying to load, saved in the right/same place after you saved it and want to load it from?.
Last edited by HB; May 5, 2023 @ 11:22am
I save it in the map editor and test it in the solo mode. It worked like that and at a certain point : failure and I don't know why. Is the folder where it is saved important ? Thx for your support !
HB May 5, 2023 @ 1:47pm 
Originally posted by = CLM = Kewtheskewer:
I save it in the map editor and test it in the solo mode. It worked like that and at a certain point : failure and I don't know why. Is the folder where it is saved important ? Thx for your support !

Yes, ( i was thinking it may be a pathing problem) you need to navigate to where you want to load it from, so make sure its where the maps are saved.
Last edited by HB; May 5, 2023 @ 1:53pm
But why the map was working before ? I did not change the folder or the path where it is saved ?!
HB May 5, 2023 @ 2:07pm 
Because when you saved the map in the editor, it may have saved it to a different location, my docs for instance, is that shown as your save location across the top?) , im just saying make sure the saved map is with other maps ( the ones that came with the game) which you can load, if it is there and you cant get it to load, its not a pathing prob.
Last edited by HB; May 5, 2023 @ 2:18pm
Originally posted by HB:
Because when you saved the map in the editor, it may have saved it to a different location, my docs for instance, is that shown as your save location across the top?) , im just saying make sure the saved map is with other maps ( the ones that came with the game) which you can load, if it is there and you cant get it to load, its not a pathing prob.
Same probleme... My game is on Steam and i copied and paste the map in the games's map folder instead of the map editor folder and failure again...
HB May 6, 2023 @ 2:07am 
Originally posted by = CLM = Kewtheskewer:
Originally posted by HB:
Because when you saved the map in the editor, it may have saved it to a different location, my docs for instance, is that shown as your save location across the top?) , im just saying make sure the saved map is with other maps ( the ones that came with the game) which you can load, if it is there and you cant get it to load, its not a pathing prob.
Same probleme... My game is on Steam and i copied and paste the map in the games's map folder instead of the map editor folder and failure again...

So if thats not your problem, what does the error log show?, ie why does it fail to load. You did temp turn of all mods i assume, once you know what to look for, you can edit the map xml.
Last edited by HB; May 6, 2023 @ 2:29am
Can you tell me where is the error log ? Coz I don't know why it crash.
HB May 6, 2023 @ 4:56am 
Try looking in,( i dont use steam version so yours may be different) C:\Users\User1\Documents\My Games\OldWorld\Logs
00:28 - Exception: [App] Failed to initialize custom map (C:/Program Files (x86)/Steam/steamapps/common/Old World/OldWorld_Data/StreamingAssets/Maps/Map.xml).
GameServerBehaviour.InitLocalGame (TenCrowns.GameCore.GameParameters gameParameters, TenCrowns.GameCore.ModSettings modSettings) (at <22f64a7cff3e469e93ede1eca3f959b6>:0)
GameServerBehaviour.NewGame (StartScreenController controller) (at <22f64a7cff3e469e93ede1eca3f959b6>:0)
UnityEngine.Debug:LogException(Exception)
GameServerBehaviour:NewGame(StartScreenController)
AppMain:StartGame(StartScreenController)
StartScreenController:NewLocalGame()
StartScreenController:NewGame()
SPSetupScreenPanel:OnClickNext()
SPSetupScreenPanel:OnWidgetClicked(WidgetData)
<>c__DisplayClass195_0:<TriggerOnWidgetClicked>b__0(IUIEventListener)
Mohawk.SystemCore.EnumerableUtilities:ForEach(IEnumerable`1, Action`1)
DefaultUserInterface:TriggerOnWidgetClicked(WidgetData)
Mohawk.UISystem.UiElement:OnClick()
UIInteractable:InvokeDelegates(List`1)
UIInteractable:OnLeftClick()
UIInteractable:OnPointerClick(PointerEventData)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UiInputModule:ProcessMousePress(MouseButtonEventData)
UiInputModule:ProcessMouseEvent(Int32)
UiInputModule:ProcessMouseEvent()
UiInputModule:Process()
UnityEngine.EventSystems.EventSystem:Update()
------------------------------------------------------


------------------- Error ----------------------------
00:28 - System.Exception: Failed to initialize game
at AppMain.StartGame (StartScreenController controller) [0x00094] in <22f64a7cff3e469e93ede1eca3f959b6>:0
Sounds something to you ?
Dale Kent Jun 4, 2023 @ 3:36pm 
Originally posted by = CLM = Kewtheskewer:
Sounds something to you ?

Are you still having issues with making maps? I can give you a hand to get things to work if you still need help.
Originally posted by Dale Kent:
Originally posted by = CLM = Kewtheskewer:
Sounds something to you ?

Are you still having issues with making maps? I can give you a hand to get things to work if you still need help.
Hello, thx but I'm ok !
< >
Showing 1-15 of 17 comments
Per page: 1530 50