Sunless Skies

Sunless Skies

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May 19, 2021 @ 5:37am
Sunless Skies: Sovereign Edition is out now!
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Showing 31-45 of 49 comments
Mistseeker May 20, 2021 @ 2:28pm 
Using this opportunity i just want to say how much i love both the sunless zee and the sunless zky.
The worldbuilding, the melancholic and mysterious mood, the soundtrak, tha dangers, the stories, the opportunities. I love it all.
You have made something very special, that i have no analogues for, despite playing games for 30+ years.

And it may sound strange after such praise - but don't make "sunless" series games anymore, please. I want the magic to remain as is and really afraid that something will go horribly wrong if you will try to squeeze the 3rd part out. Because what we have right now is a perfection. And when people try to build upon a perfection it usually leds to a disaster.
Last edited by Mistseeker; May 20, 2021 @ 2:29pm
BloodMist May 20, 2021 @ 10:35pm 
Originally posted by Mistseeker:
Using this opportunity i just want to say how much i love both the sunless zee and the sunless zky.
The worldbuilding, the melancholic and mysterious mood, the soundtrak, tha dangers, the stories, the opportunities. I love it all.
You have made something very special, that i have no analogues for, despite playing games for 30+ years.

And it may sound strange after such praise - but don't make "sunless" series games anymore, please. I want the magic to remain as is and really afraid that something will go horribly wrong if you will try to squeeze the 3rd part out. Because what we have right now is a perfection. And when people try to build upon a perfection it usually leds to a disaster.

Their next game will actually be sort of similar, but also quite different. Crap, I forget the name of it, but unlike most ugh...games that get announced these days, it looks pretty good. Less gothic, but still very steampunk.
Holden May 21, 2021 @ 1:05pm 
So, if we ask about enabling a simple save-game function, the developer ignores the post. If you can't allow a save-game function, then at least open up the possibility of allowing a workshop option to do just that. Not being able to save your game in a designated slot that you can later reload at any time is counter-intuitive. What are you guys afraid of?
Anything too help with that mid to late game speed grind?
I love the sunless games and there's always so much i want too see and explore but when back tracking for things like quests or trading it gets a bit tedious with the games maximum engine speed ;W;
Even when fuel usage skyrockets the increase in speed is nothing compared to the likes of what we got with the impeller in sunless seas.
None the less though i very much look forward too continuing my exploration of the stars and cant wait too see what lies ahead!
[SQ]Noname May 23, 2021 @ 5:08am 
Why did you have to move the thrust/brake controls from the analog stick to A/B on the controller? Now in combat I have to juggle with the stick, A/B, Left/Right Button and Left/Right Trigger. It really was fine as it was before.

Can we at least get an option to have thrust controls on the stick if we want?
Daytrader May 23, 2021 @ 5:24am 
Originally posted by SQNoname:
Why did you have to move the thrust/brake controls from the analog stick to A/B on the controller? Now in combat I have to juggle with the stick, A/B, Left/Right Button and Left/Right Trigger. It really was fine as it was before.

Can we at least get an option to have thrust controls on the stick if we want?
So that means thrust/brake aint even analogue any more :( thats not good, maybe like other games, they should have different controller profiles to chouse from.
[SQ]Noname May 23, 2021 @ 5:26am 
Originally posted by Daytrader:
So that means thrust/brake aint even analogue any more
I don't think it ever was analog - only forward/backward actually.
Last edited by [SQ]Noname; May 23, 2021 @ 5:27am
Gared May 23, 2021 @ 6:16am 
Thank you, devteam!
Daytrader May 23, 2021 @ 1:14pm 
Originally posted by SQNoname:
Originally posted by Daytrader:
So that means thrust/brake aint even analogue any more
I don't think it ever was analog - only forward/backward actually.
Ah ok.
Mattass May 23, 2021 @ 3:12pm 
The controller bit is huge, thank you so much to everyone on the team. Love this game.
Last edited by Mattass; May 23, 2021 @ 3:13pm
Aria May 24, 2021 @ 4:41pm 
sweet, controller support and starvation craziness
Michelle May 25, 2021 @ 10:23am 
I am on a Mac so now I can't play the game at all it is completely broken for me :( Is there a way to revert to the previous version??? Or, will there be a Mac version out soon???
Last edited by Michelle; May 25, 2021 @ 10:24am
Hxton May 26, 2021 @ 1:47am 
This is a good game,if it can support chinese,this game will sold a lot in china
failbetterfuzz May 26, 2021 @ 3:30am 
Originally posted by Hulkninja:
I'm crashing upon starting a new game. Right after selecting difficulty, it seems to get softlocked or something...

@Hulkninja please can you send a quick email to us at skies@failbettergames.com and we'll look into this for you.
Last edited by failbetterfuzz; May 26, 2021 @ 3:34am
failbetterfuzz May 26, 2021 @ 3:33am 
Originally posted by Michelle:
I am on a Mac so now I can't play the game at all it is completely broken for me :( Is there a way to revert to the previous version??? Or, will there be a Mac version out soon???

@Michelle please send a email to us at skies@failbettergames.com and we'll help troubleshoot the issues you're having.
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