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Lol, okay I definitely don't know all of these. But here are some impressions I got about the Clockwork Sun: It does seem to me safe to assume that the glass chest biography choice is related to that sun. And everyone would eventually be infected, you can see it in the pauper coffins floating in space, as they have turned to glass. The effect seems mediated by walls and stained glass. Probably this is because that sun has light, but not the light of Law. For this reason I tried to destroy it (sabotaging the Reach's clocks to lower points for the sun), but that just lead to a ton of spacetime warps. The head engineer said that a lot of the clockwork sun's negative effects were precisely because it was working so poorly, so now I am trying to help get it fixed. I guess I'll see what happens.
I did not get that same impression from Hybras population. I thought they just got taken over by fungus, based on the old horror movie "Attack of the Mushroom People" (available on Amazon Prime, btw). Did I miss something?
The Tamer was responsible for the verdancy in Traitors Wood, I think, mostly by failing in their duty to tame it. A duty assigned by one of the stars. That's why all the plants talk and are pretty violent there. I don't think that relates to the whole Reach. BUT, this is NOT the same guy who gave the bees their voice. That person got thrown down Wolf's Well (I know, cause of the Princess Quest).
Thinking about it the vision you get at Polmear's about the deal/conversation between the Verdant and the messenger mentions that the Verdant had connected a bunch of space rocks together, which when you think about it is basically the entire Reach now. It's uniquely cluttered, the Reach, maybe because we're moving through a single enormous organism?
Wrt the Clockwork Sun in Sea it had some pretty heavy overtures of mind control. I don't think it turned people to glass back then though. So if we assume the glass turning is what happens when its broken does that mean it's mind control when it's working? I don't trust the Bright-Eyed Sequencer in Skies but the Engineer seems more... wholesome? So maybe if we fix it it'll be nicer but the choice for Albion might be between slowly turning into glass or being brainwashed by an unsun. It's also interesting to note that Victoria is aware of this, the text at Perurance mentions the windows are smeared with soot. The Mausoleum is also dark. And smog covers Brabazon which might be incidental but could also be because Victoria knows where her power lies.
I also just read on a load screen that the original sun in The Reach was called "The Green Sun" or something like that, suggesting that it caused or encouraged plant growth, maybe tieing the rocks together. Remind me, what was the vision in Polmear's from (what actions lead to it)?
BTW, the Perdurance soot windows are just because that building is designated as "Night." But time doesn't actually pass in Perdurance, they just walk in a big circle through rooms they call different times. You can neatly see it when flying around there. For day buildings they use the protection of stained glass.