Sunless Skies

Sunless Skies

View Stats:
Assaying tombs and such like
How I do that? I have read you can't before you reach London, surely that's not true. Who would add a feature present in the first game area of the game which can't be unlocked before you reach another one?
< >
Showing 1-8 of 8 comments
Du-Vu Dec 10, 2019 @ 8:52am 
It's an unlock-as-you-go thing, the game's nonlinear. You'll be coming back and forth between the Reach, London, and the other two maps a lot if you keep playing, and not having Assaying only really comes up with your first captain or so. After the first time you get through to Albion and on to London, you can just pass your speciometer down whenever you die or finish a run. Even then, you might not always take it with you on your engine.
Wyrtt Dec 13, 2019 @ 5:25pm 
Originally posted by BladeofSharpness:
How I do that? I have read you can't before you reach London, surely that's not true. Who would add a feature present in the first game area of the game which can't be unlocked before you reach another one?
"First" is a strong word. Its just a ONE area of the game where you happen to start the game. If you think you can tackle EVERYTHING in it before coming to London you are naive.
MadArtillery Jan 2, 2020 @ 12:19pm 
Thought it was annoying too but even after buying it I never found space for it. Yet to find a ship with 3 auxiliary slots so cargo and mining cargo hybrid is more important. Run into more mining opportunities than ruins anyway.
Du-Vu Jan 2, 2020 @ 1:05pm 
You have to pick and choose. Mining is good for the steady income and for fuel, canning is good for food for long-range exploration, but assaying gets you rare items that are often harder to find or buy. Just depends what your focus is for a given captain.
Last edited by Du-Vu; Jan 2, 2020 @ 1:05pm
Team Blueplant Jan 2, 2020 @ 4:30pm 
Originally posted by MadArtillery:
Thought it was annoying too but even after buying it I never found space for it. Yet to find a ship with 3 auxiliary slots so cargo and mining cargo hybrid is more important. Run into more mining opportunities than ruins anyway.

the royal society has an experimental equipement that gives cannery but goes on the bridge slot, so, by using a train with 2 aux slots, you can have assaying, mining, and cannery at the same time
MadArtillery Jan 3, 2020 @ 3:01am 
Originally posted by Team Blueplant:
Originally posted by MadArtillery:
Thought it was annoying too but even after buying it I never found space for it. Yet to find a ship with 3 auxiliary slots so cargo and mining cargo hybrid is more important. Run into more mining opportunities than ruins anyway.

the royal society has an experimental equipment that gives cannery but goes on the bridge slot, so, by using a train with 2 aux slots, you can have assaying, mining, and cannery at the same time

I have all those that but I also have an cargo module for I think it was +11 cargo with the Rattie. Honestly never found canning overly useful as of yet but also haven't found much use for bridge slots so I may as well put a cannery in with armor bonus. If I ever get a 3 auxillary slot or an assaying tool that say, goes in the bridge or armor slot I'd definitetly equip it. Just can't see the point in losing a valuable auxillery slot over it, atleast not the basic tier 1 version which is all I've seen so far.
Last edited by MadArtillery; Jan 3, 2020 @ 3:02am
Du-Vu Jan 3, 2020 @ 7:51am 
You can get a plating module, Watchers in Azure, which is +1 Assaying and +16 Hull. But like I said, Assaying gets you stuff that's hard to get otherwise. It's often worth sacrificing the extra Quarters/Hold, since possessions don't take up cargo space anyway. Just depends on what you're doing, where you're going, and what ship you've got.
Team Blueplant Jan 3, 2020 @ 12:53pm 
Originally posted by MadArtillery:
Originally posted by Team Blueplant:

the royal society has an experimental equipment that gives cannery but goes on the bridge slot, so, by using a train with 2 aux slots, you can have assaying, mining, and cannery at the same time

I have all those that but I also have an cargo module for I think it was +11 cargo with the Rattie. Honestly never found canning overly useful as of yet but also haven't found much use for bridge slots so I may as well put a cannery in with armor bonus. If I ever get a 3 auxillary slot or an assaying tool that say, goes in the bridge or armor slot I'd definitetly equip it. Just can't see the point in losing a valuable auxillery slot over it, atleast not the basic tier 1 version which is all I've seen so far.

i mean, i have been finding assaying usefull when doing trade from port to port and prospects, but its nothing more than a little bonus, though a welcome one, specially in places like albion that there isnt much to do to reduce terror and assaying the adrift buildings can help with that

cannery is usefull if you know where to find cantankary or those eels things, but it does feel kind of useless in the big scheme of things, still, free supplies are free supplies
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Dec 10, 2019 @ 8:39am
Posts: 8