AirMech Wastelands

AirMech Wastelands

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Machao Jul 19, 2018 @ 3:29am
Units Spam
I wish there was an auto build unit option, it kinda get old to spam units almost every maps.
Click or use shortcut to build, and click again to "summon" it, kinda annoying.
Maybe there is, i didn't see one.
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Showing 1-15 of 17 comments
themazingness Jul 19, 2018 @ 8:33am 
In a way there is. Co-pilots will build stuff a bit. But that isn't like the old Strike auto-build and doesn't help solo or co-op.
Vassago Rain Jul 19, 2018 @ 2:20pm 
you can hold ctrl to force units to pop out from the nearest outpost/fort when you build them. It's not very strategic, though.
Machao Jul 19, 2018 @ 2:41pm 
Alright thx for the replies
themazingness Jul 19, 2018 @ 4:45pm 
There is also a setting to have it build and place units when you are near an outpost/fortress but to have units rally to you if you build them away from outposts and the fortress. I like to use this setting to take outposts faster.
ERROR1018 Jul 19, 2018 @ 6:33pm 
Originally posted by themazingness:
There is also a setting to have it build and place units when you are near an outpost/fortress but to have units rally to you if you build them away from outposts and the fortress. I like to use this setting to take outposts faster.

Where is this setting? Saw it in action today and instantly jelly
themazingness Jul 19, 2018 @ 8:12pm 
Hit Esc to bring up the Main Menu. Then go to Settings, then Gameplay, and check Distance based Deploy mode.

If you ever want to understand what a setting means, just place your mouse cursor over it. It'll pull up an explanation.
Machao Jul 20, 2018 @ 12:30am 
There is something i must be doing wrong i keep getting stuck on a mission.
I am doing "highway to hell" right now, and the ennemies waves destroy my units.
Is there an upgrade i am missing ? can you upgrade your units ? any tips ?
I barely used the salvage system, i saw a nanoforge, should i use it ? how ?
Vassago Rain Jul 20, 2018 @ 2:41am 
Originally posted by Machao:
There is something i must be doing wrong i keep getting stuck on a mission.
I am doing "highway to hell" right now, and the ennemies waves destroy my units.
Is there an upgrade i am missing ? can you upgrade your units ? any tips ?
I barely used the salvage system, i saw a nanoforge, should i use it ? how ?

You need to buff yourself for that map. Level up your stuff, get more units, and it's also advised to bring a friend.
Machao Jul 20, 2018 @ 4:19am 
Damn this game is so grindy.
themazingness Jul 20, 2018 @ 10:51am 
Comm links and helmets buff your units depending on the stats. There's also the building at base camp with the skill tree that makes a difference. I hope they allow for resetting that soon. I don't understand why that is unchangable.

I can solo most things in this game but I don't play Highway to Hell by myself. It is too much to juggle. You want one person to protect your fortress and one person to push and take the outposts and protect the far one once it is taken. A third guy to help if either of you get in trouble is great but you can probably get by.

The reason your units are dying is you are trying to juggle too much. You probably dont have enough time to setup what you need at the fortress and push and take/protect the outposts.

I'm not sure if the quest has changed since I last played but two things that often get overlooked in that quest is protecting against buckies and slowing down the oncoming enemies. Aegis helps with the buckies. Stasis mines help slow down the enemies.

Also, a couple of lunchboxes help. I set them in the sockets on top of the fort so you can use the other sockets for defense.

Are there vulcans? I can't remember. Enough anti-air to take care of them is important. I prefer Gorgon to take out vulcans.
Susington Jul 20, 2018 @ 2:51pm 
Originally posted by themazingness:
There's also the building at base camp with the skill tree that makes a difference. I hope they allow for resetting that soon. I don't understand why that is unchangable.

I'm not sure if its only the canary build but I can adjust the skills at will by right clicking to remove points.
themazingness Jul 21, 2018 @ 12:16am 
Originally posted by Spagooblio:
Originally posted by themazingness:
There's also the building at base camp with the skill tree that makes a difference. I hope they allow for resetting that soon. I don't understand why that is unchangable.

I'm not sure if its only the canary build but I can adjust the skills at will by right clicking to remove points.

Sure enough! Thanks! I'm not on Canary right now so it works on live.
cdstk Jul 21, 2018 @ 1:50pm 
Originally posted by Machao:
Damn this game is so grindy.
Personally I think it is humanly practical to play 1/4th of the game, aka the first difficulty of four which are complete copies with the exception of ludicrous enemy stat multipliers and "better loot". Although the "rewards" of the higher difficulties are enough to keep attracting people so power to them. I just don't think it's worth it for most people to replay the game 3 more times to reach the end (with a constant grind to the top of course).

If you do decide to keep playing the game to its "entirity" you'll soon find that your mech will be what carries you much more than units will especially thought parts. The alternative to (a ton of) grinding to at least complete the first difficulty would be to use an old strategy from before there were OP parts and similar items. You're essentially just going to budget the use of Uber consumables which you can buy from shop somewhere and build/pickup to consume like any unit, you can bring up to 2 per mission. Depending on mech the powerup you get from using it goes from meh to super OP as it will super buff a certain ability of the mech. I recommend Paladin, Saucer, or Angel (Best>Better>Good order) on Highway To Hell.
Machao Jul 21, 2018 @ 1:53pm 
Yeah i use Uber it is really good, and i use Warthog. I might try other mechs.
themazingness Jul 21, 2018 @ 5:47pm 
Yeah, units in late game need to be in heavy masses to even help with the damage. Fortunately, your population limit goes up. But you do rely way, way more on your mech. Your units aren't a major part of the strategy anymore--a complaint that many players including me made about the game early in development. If you build your skill tree right and wear gear that improves your units it helps though.
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