FINAL FANTASY XII THE ZODIAC AGE

FINAL FANTASY XII THE ZODIAC AGE

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Bazaar
Can you just sell everything and it unlocks over time or do you still need to do specific trades to gain item packs?
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Showing 1-8 of 8 comments
Casurin Feb 12 @ 12:51pm 
the mechanics didnt change.
So for most items you can just sell them and only for a very selected few is it worth doing those combinations.
Sevrojin Feb 12 @ 2:20pm 
i giuess a follow up question is can you redo any hunts? or those 1 shot items still one shots?
Hinnyuu Feb 12 @ 5:22pm 
Originally posted by Sevrojin:
i giuess a follow up question is can you redo any hunts? or those 1 shot items still one shots?
You cannot.

Hunts are one and done. Same with trophy rares - once you kill them, they're gone forever.

However most items from those mobs can be found elsewhere, too. Anything specific you're worried about?
Sevrojin Feb 12 @ 6:14pm 
Originally posted by Hinnyuu:
Originally posted by Sevrojin:
i giuess a follow up question is can you redo any hunts? or those 1 shot items still one shots?
You cannot.

Hunts are one and done. Same with trophy rares - once you kill them, they're gone forever.

However most items from those mobs can be found elsewhere, too. Anything specific you're worried about?


nothing specific i just remember needed specific combinations of selling items and some of those combinations use rare monster materials.

like the poles for the monk.
Hinnyuu Feb 12 @ 6:24pm 
There's really only two items where this all matters: Tournesol and Kumbha. They involve multi-step crafting with various rare items, so it makes sense to try and game the overlap to save on materials.

For everything else, it's really kind of whatever. No need to worry about special tricks, just get items and sell them.

For the two above items where it does matter, stealing from trophy rares is useful, but it's by no means required. It's no big deal to farm the same items from regular mobs, just takes a little longer but nothing excessive.
chuckpolk Feb 15 @ 10:20am 
I sell over 10 in stock. That way, I don’t sell unique things.

Also, some of those items are needed for quests, from what I’ve read. So keeping 10 of everything ensures you don’t sell quest items. There is only 1 thing that requires 12, from what I’ve read (don’t remember what it is) but I figure it won’t be hard to farm 2 more.
Hinnyuu Feb 15 @ 10:55am 
Originally posted by chuckpolk:
Also, some of those items are needed for quests, from what I’ve read.
Not really worth worrying about tbh. There's ONE item (Great Serpentskin) that's related to a quest with a reward that's nice to have early on in the game, but none of them matter in any substantial way. In fact most people probably won't even realize those quests exist. Nothing worth changing your behavior over, really.

Originally posted by chuckpolk:
There is only 1 thing that requires 12, from what I’ve read (don’t remember what it is) but I figure it won’t be hard to farm 2 more.
Keep in mind that even if you sell any excess of 10, those items don't disappear. The counter for items sold keeps going, you don't have to sell everything at once or to the same shop or anything.

The only time the counter resets is if you purchase whatever item is unlocked by those sales. It does NOT reset from purely unlocking the item - you have to actually purchase it in the bazaar for the counter to reset. And it resets only the counter for the exact items involved in that particular bazaar craft - not for anything else.

Keeping things in your inventory is really mostly for bookkeeping purposes, to track what you have and how much. There's really not much of a mechanical reason to keep the items rather than just selling them off immediately - EXCEPT specifically for the two items I mentioned, Kumbha and Tournesol, as there is significant overlap between materials for those, which makes it valuable to be smart about selling. But that's really only for those two items. Everything else is just whatever, vendor junk freely and use the money.

If you want to be sure not to loose track of Kumbha and Tournesol materials, I'd suggest looking up those two recipes specifically and just tracking those items. And just freely vendor everything else (well maybe not Teleport Stones ;)).
Melodia Feb 15 @ 3:12pm 
Originally posted by Hinnyuu:
And just freely vendor everything else (well maybe not Teleport Stones ;)).

...and Geshal Greens. At least a few just in case.

I like to put the stuff I'm going to keep above Teleport Stones, and then once I get to Archades the Chops provide an even better barrier since you can't sell those.
Last edited by Melodia; Feb 15 @ 3:12pm
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