Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
redmage/archer gives you a jack of all trades that can also dish out heavy fire damage
Shikari/Bushi (ysamat killer and overall fun ninja play)
Knight/Bushi (undead destroyer)
Red Mage/Archer (Ardor + burning bow and ranged support)
Black Mage/Monk (Rod of Magi + Holy + Black Magic + HP)
Some fun combinations i've thought of would be...
White Mage/Monk (healer with high hp and devastating brawler damage or evade/combos using poles)
White Mage/Uhlan (Holy Lancer / Paladin type; gives white mage better melee and reach when not healing)
I'd love to find some good combo for Uhlan. I like spears, but there seem to be overall more efficient melee job combos with the other melee jobs.
I'm struggling to find a good use for Foebreaker too. Foe someone that doesn't care to use breaker abilities, what would be nice job parings with them?
I know Shikari/Foebreaker isn't bad. My Shikari/Bush kind of does the same thing + dark robes, though.
Knight/Black Mage is a much, much better combo that actually lets you switch meaningfully and do well - it's a top-tier caster AND a top-tier melee, and Knight actually gets something useful from Black Mage (White Robes).
The usual go-to was Uhlan/Machinist, because the two jobs have complementary scaling - Machinist is great in early/midgame if you get the busted guns asap, but falls off at endgame; while Uhlan is pretty much only good at endgame thanks to Zodiac Spear.
However now that you can freely reset jobs at any time this isn't really that important anymore.
If you really want to use Uhlan you can just switch someone to it once you have Zodiac Spear and pair it with a utility job like White Mage to pick up useful buffs.
Shikari/Foebreaker is, in fact, VERY bad. It's one of the worst combos in the game, because it's full of missing synergies - neither job in that combo gets anything it wants from the other, and is missing some key pieces.
The best Foebreaker combo by far is Foebreaker/Monk. Foebreaker isn't an amazing job to begin with, but it has its niche in the midgame thanks to the early availability of Vrscika. At endgame, you switch over to Monk almost exclusively and simply benefit from access to Genji Gear and heavy armor.
my main party will always consist of vaan, ashe, and fran, they my favs. only to be switched when needed, which honestly shouldnt be.
Is the job switching really that easy to do? I heard you could now reset, but i thought it was just point alocation and not the job you chose. I also expected such a feature to be buried deep into the game and maybe be limited in use.
The Foebraker / Monk sounds like a really interesting combo. I'm going to take a look at that in a build planer.
While perhaps not 100% optimal, I personally have always loved White Mage/Machinist. I use it as a stupid gun turret during most of the game (Berserker Bracers) and then use it as a Reverse tank at endgame, because it can cast Haste/Faith/Bravery on everyone else while tanking, which is great for fights like Yiazmat.
As stated above, you simply talk to Montblanc and you can reset any character - this will reset EVERYTHING on that character: jobs, licenses, quickenings, espers. It will refund all LP, so you lose nothing. It has no cost and no limit, so you can do it as much as you like.
Not sure why, but reading you talk about how you used white mage with a gun makes me realize that if it's charge speed is so bad i can still use hastega to make it better. i think i'll try that and then reset later if i feel like it. thanks for the good inputs.
I agree that the job reset takes away the gamer's responsibility to make sensible choices. Using the feature even refunds your LP, so you don't get a penalty for reseting jobs. As you said, though, you always have the choice of living with your class decisions. In addition, if you've maxed out your primary and secondary classes, it is extremely tedious to purchase all your licenses and set your gambit decks all over again.
Give your White Mage / Machinist Berserker Bracers, as the Berserk status will increase the character's speed and attack power, and you can always remove the accessory if you need to control the character (e.g. if you need to heal). Berserk stacks with Bravery and Haste too. The combo is missing Focus/Adrenaline, though, so it's not exactly optimized for gun damage.
Unexpected side effect was that the Uhlan board let my Archer get all of the ra-level elemental spells on top of having high physical damage in general.
Shikari and monk complement eachother well too, with high speed, weapons that benefit from speed, and high hp.