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Most of the game is fairly trivial without Reverse, and it's really only the big superbosses where this is most useful. But it's not REQUIRED - even something like Yiazmat is entirely doable without Reverse, it just requires more care and attention.
Level doesn't actually lower your defense as such. Enemy damage is calculated based on THEIR level, not yours - so a lvl 1 character will, in principle, take the same damage as a lvl 99 character in equal gear.
The real difference is the HP. You'll still get the same HP from lores/gear since those are absolute gains, but your overall HP pool will be significantly lower because you don't get the level-based base HP increase. How much that is depends on what you're comparing to - it could be up to 5,000-something HP vs. a lvl99 character, but few people ever get to 99 in a regular game, and you certainly don't need lvl99 to beat any of the superbosses. At lvl60 the difference is more like 2,500-3,000 HP, though that certainly isn't nothing, especially when accounting for Bubble.
That makes some hard-hitting superbosses like Yiazmat harder, but not undoable.
It also depends on how you define "cheese". There's a number of strategies that you could use that some people may consider cheese and others may not. Is using Wither cheese? Is using element-boosting equipment cheese? Is kiting enemies or using terrain to your advantage cheese? Those and many others are all purely a matter of personal preference. And how hard or easy things become varies with those preferences.
It's not IMPOSSIBLE - that's the objective bar, whether it literally can or cannot be done. And it can. Most of everything else is up to you to decide whether you WANT to do it or not, and how.
I've seen it make people cry on stream.
You want to survive Yiazmat in Growing Threat state in SFF:Proud Mode? Buckle up, son.