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"Vulnerable" (unfortunately) just means that the enemy won't absorb/gain health from the element. You'll still take action against enemies that are immune to the element however and potentially waste attacks.
Vulnerable and weak are two different things. Weak is for enemies that are weak against the element. Vulnerable is for enemies that can be damaged by the element (i.e. aren't immune to it or don't absorb it).
unless you know that a monster is weak to an element, then your mage will attack it if you set enemy weak to, but if that enemy isn't weak to any element, then your mage will not attack it.
Which basically means, to use weak effectively, you need to know if that monster is weak to a certain element. I would use "enemy vulnerable to" gambits for the most part, as the mage will attack most enemies, as long as you set your gambits right. also your mage will attack an enemy if the enemy abosrbs that element. so watch your damage, if your not doing any damage, switch to something else.
You would set "Weak to" as the top gambing and then "Nearest enemy/Leader's target/etc. - Attack" below it
Again, be aware that 'Vulnerable' ONLY ignores targets that absorb/gain health from the element. A character with a Vulnerable gambit will still happily target enemies that are immune/take no damage from the element.