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2 Hours? Was there any big fight in this time? It's much better later.
Or well, maybe i just had more luck with my character. Wanted something...active fighting...
To the end i had a monk with 4 different dmg skills and 4 something else spells and all mixed with chance of buffes or higher crit/regeneration/combo/cooldown reduction-stuff. And invisibility. Man that was a rage of combos and fast-acting fights.
Including a counter-stance, a rocketburst-like punch to move fast forwards and a aoe-heal.
Just saying the goal to build something may is a motivation in need.
A bit like in FF12.