FINAL FANTASY XII THE ZODIAC AGE

FINAL FANTASY XII THE ZODIAC AGE

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CheckYourFax Feb 4, 2018 @ 11:51am
Rumble only works in Xinput?
For some reason when using my DS4 natively, Rumble doesn't work. It only seems to work in Xinput mode(Steam Dualshock 4 support enabled).
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Showing 1-4 of 4 comments
Pheolix Feb 24, 2018 @ 3:35pm 
I am also having this problem. I have both a 360 and DS4 controller. Vibration and buttons are working fine with 360 controller, but vibration is not working with DS4.

If I configure the DS4 in Steam Big Picture, vibration will work but then the controller is converted to Xinput, so the buttons are also changed to Xbox buttons.

It's really stupid that there's not just an option in-game to select which buttons you want, as Final Fantasy XIV has this option. There's no reason FFXII should not also have it.

If someone could make a mod for this, I would really appreciate your favour.
SenMithrarin85 Feb 25, 2018 @ 1:14pm 
dinput hasn't supported vibration for about 12 years.
Pheolix Feb 25, 2018 @ 4:50pm 
I figured as much. Well here's hoping someone will come out with a button layout selection mod.
CheckYourFax Feb 26, 2018 @ 5:02am 
Originally posted by SenMithrarin85:
dinput hasn't supported vibration for about 12 years.
Yeah i wasn't sure if FF12 used dinput or native HID packet reading for the DS4, because i got confused by the fact that the game recognized the touchpad and actually used it by default as select instead of the share button, and i'm using the Sony dongle.

Dinput does have a way to implement force feedback. https://msdn.microsoft.com/en-us/library/windows/desktop/bb153254(v=vs.85).aspx but it is not as easy to implement in gamepads because the gamepad explicity requires support for Dinput force feedback and not just native.
Last edited by CheckYourFax; Feb 26, 2018 @ 5:06am
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Date Posted: Feb 4, 2018 @ 11:51am
Posts: 4