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I guess Rabanastre really is demanding ( or unoptimized) for 60 fps. I'll see how it performs on the next city hub
I've been reading on other forums that AMD GPUs are not quite up to snuff on optimisation levels as Nvidia cards, quite annoying really.
I have a feeling it's all the player models present on-screen that's causing performance issues in Rabanastre.. I think the other city hubs will have the same issue ):
nice lies dude
lmao trolls
Anywhere else I get a clean 30fps (because I set 30 as the cap) but the fps drops to 15~20 in Rabenastre. Granted, I can understand that the city is large and there are many npcs wandering about, but why in gods name do the high-res, pre-rendered cutscenes also lag? (Or am I wrong in assuming said cutscenes are pre-rendered?)
If you want more better experience then its tom to upgrade your rig.
Aside from Rabenastre, the rest of the game runs fairly smoothly so I can't complain too much.