FINAL FANTASY XII THE ZODIAC AGE

FINAL FANTASY XII THE ZODIAC AGE

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Arvaos 2 FEB 2018 a las 10:25
Final Fantasy XII vs X
Which is the better game in your opinion and why?
Publicado originalmente por Gryphonheart:
XII. The whole plot is much better, well made and mature. The characters arent as strong as the most iconic ones in X but the whole setting makes up for it. The Espers (Lucavi) based on each zodiac sign and the world of ivalice as a whole.

As stated above, the game is easily one of the longest FF up to date. There is simply a ton to do: hunts, exploration, grinding for items and bestiary (plus sage knowledge), and the bazaar system was something interesting to keep you fighting and getting into new zones, chaining your kills fore spoils.

The combat system is one of my favorites in FF series. Each weapon has its own traits and advantages over others, so there is plenty of ways to play your characters. Now, with the job system, the zodiac job choice actually matters and shapes your character entirely. Some people still prefer the freedom from the first PS2 release which allowed any character to use any weapon, magic, etc. but it was kinda cheap and a fast way to make the game boring due to how overpowered all characters could be by beelining towards the most important traits, like Hastega, for instance.

If anything bad comes to mind I'd say its the lack of challenge at times and the gambit system that can make the game a cakewalk duing some battles, basically, but I turn it off to have a proper challenge every battle. You can think of it a s a programming minigame where you can select actions priorities for your characters if you dont want to give them orders every turn.

The OST is another one of FFXII's strongest points imo, but also one of the weak for some. The music is just beautiful and has a lot of power (though it can be quite repetitive - a flaw i find in most of Sakimoto's compositions) but since every track has the same ammount of punch into it -since every one of it is quite good- its hard to note outstanding ones, and it gets repetitive if you stay for too long in the same areas.
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Mostrando 106-120 de 131 comentarios
Gryphonheart 6 FEB 2018 a las 18:40 
FFXI and XIV often are overlooked because of them being MMOs but a lot of work is poured into them and the stories are pretty good most of the time. Definitely not something to play for extended periods of time due to patches taking time to arrive with more story chapters but jesus... I'll leave these here

https://www.youtube.com/watch?v=Acf6lPBNXOU

https://www.youtube.com/watch?v=n3StiYG0lKQ

As for OST, Nobuo Uematsu did some of the main themes which are amazing:

https://www.youtube.com/watch?v=Jt1h1MinlLI

https://www.youtube.com/watch?v=a_xL0EIA6mg


Now, My personal favorites :>

https://www.youtube.com/watch?v=ms1_fL1eJ-o

https://www.youtube.com/watch?v=AsxIXhYCi5Y
Nemo, Forevermore 6 FEB 2018 a las 18:42 
Publicado originalmente por Alexander Dragonfang:
And when the linearity of a game is not only in its map structure, but its gameplay, character development, even story and lore and character progression... And is so linear and absolute and leaves no room to at least wiggle a bit, you are doing it wrong. And thats the case here.

That's what I was thinking when recalling accessible places like The Citadel of Trials in FF1 or even the Dwarves Cave you later return to with TNT after Astos' Castle. Edge's family's ruined castle was available for getting rekt once you cleared Baron in FFII (US).

Throughout FF games, there were always open elements like these that broke the linearity of the story. I didn't feel any of that with FFX until I got to the Omega Dungeon. In FFX, it always felt like they replaced that off-the-beaten-path content with the Blitzball mini-game and the Monster Hunter Arena, which itself felt like it was trying to replace the optional endgame dungeons.
Última edición por Nemo, Forevermore; 6 FEB 2018 a las 18:43
Rhyagelle 6 FEB 2018 a las 18:42 
I played XIV for a short while on BETA and trial, but GOOD LORD did I love every minute of it! It was seriously the best MMO I have ever played, and I have tried dozens. It made me want to play with others, and the story was very engaging but most of all...the mechancis were really rewarding.

If I could afford it, I'd be playing it with most of my free gaming time. It really is good.
Gryphonheart 6 FEB 2018 a las 18:48 
Interesting to note. In FFXIV, each imperial legion "number" is a major reference to the Final Fantasy numbered title. i.e. The XIIth imperial legion from the newest expansion, Stormblood, and its theme as a whole is a major reference to FFXII.

Just as Zenos is a Garlean imperial ruler in a foreign city of Ala Mhigo, so is Vayne Solidor an Archadian ruler in Dalmasca, amongst other things.

Another notable one is the VIth legion from Heavensward which is a major reference to FFVI, the floating continent where they take base and, eventually, the warring triad storyline.
Última edición por Gryphonheart; 6 FEB 2018 a las 19:08
Inssengrimm 6 FEB 2018 a las 18:58 
My opinion about XIV... Sigh.

7k hours over the last 4 years, left after patch 4.1 landed, dissapointed beyond reason, burnt out beyond repair, broken and desperate, even today i look at the XIV icon on my taskbar and feel depressed, and every time my feed shows me something about XIV i get a mix of anger and sadness very few games can make me feel.

Ill resume it like this. ARR was amazing. But even a good design can get tiring, and thats the issue with this game, it just repeats itself over and over and over and then over some more and i know repetitiveness and grind are part of the MMORPG genre, but the way XIV does it, how the "structure" is repeated through it constantly again and again and again and then again some more with no variation or at best, superficial ones that don't matter.

A simple example. The dungeon structure.
No matter how the dungeon looks, what the story behind it is, the dungeon structure is one and only one.

Corridor, boss arena, corridor, boss arena, corridor, final boss. Made to last aproximately 20 minutes given or take. 3 to 4 trash mob pulls in each corridor, simple bosses with 2 to 3 mechanics that are just painfully simple.

This kind of repetitiveness and "structure" repeats itself through every single aspect of the game in what are mechanics, systems and gameplay. Repeat the same to no end, combat has not changed, content has not changed, progression has not changed, design in almost all levels has not changed, ARR was a good game, and they decided to go with it for 4 years not changing anything... They will get me back when the begin to change things arround.

The the storyline went to hell and back, and most of it now has been reduced to an unfocused mess thanks to an expansion which theme was so wide, it couldn't get a grasp on it. (Making the expansion being both Ala Mhigo and Doma was a mistake, it should have been just Ala Mhigo and really heavily focus on the war there) and the characters sorrounding you... I cannot even put in words how bad Lyse is as a character.

And then the more recent trend of just fanservicing through all content, we get it you are a FF game, we don't have to get stupid badly implemented raids with content from previous games every single time, is not like the world of Hydaelyn didnt had its own rich and deep lore to take from, i want to see ORIGINALITY from it, not ♥♥♥♥♥♥♥ Kefka or Garland... There are cross titles and cheap ass smartphone games for that.

There is a diference between tributing and paying homage, and just fanservicing cuz is cheaper, easier and lazier, and the only progress of FFXIV has been from ARR being a tribute and homage to the main series towards stormblood being just a lazy copypaste that just throws up fanservicing in your face without a hint of decency or respect.

HOLY ♥♥♥♥ I GET LIVID WITH XIV.

Gryphonheart 6 FEB 2018 a las 19:05 
LOL! I get you. I am taking a very long break from it atm. I too felt a degree of disapointment lately with how the story is being managed. As said, they went full themepark and its lacking more of its own identity and it could be pretty great and awesome, but they are just doing fanservice lately, i can't tolerate that kind of ♥♥♥♥ xD

It does have its strong points, however, as you stated. I still think Heavensward has been the one with the most engaging content, though they ♥♥♥♥♥♥ up by not killing nanamo for real

Gameplay can get boring because of the content and lack of individual challenge but not because the classes are bad. Even as a casual player, it does seem interesting. I am planning on renew sub someday and just play like a filthy casual. Each of the classes mechanics are good, now with the new system its been great imo. Makes each class resemble the old FF jobs a lot more and I love that. (Would have loved a Samurai "Draw" skill tho) I used to raid a lot there but clearly adding "challenging" content to it was a mistake. Mostly because the challenge is false, its artificial, you have to die for hours until you clear something. Its not even tied to story and that makes me super angry lol, unlike COil of Bahamut was back in ARR. Trials are awesome and dont take long to learn, but the savage raids tho, feels like playing a MOBA sometimes due to the toxicity and bs that can happen in those lol, all the drama...

I agree with the repetitiveness. Even Naoki Yoshida (the producer) has stated that the game isnt meant to be played for long periods of time. You'd think otherwise but it does make sense; even if you were super dedicated you would end up hating the game and being burnt out on it, despite its good points.

I want to like FFXIV even more, but not with fanservice, i need more identity of Hydaelyn, not other FF's as you stated. The references arent bad but when they shove it to your face every single time like they have been doing lately is pretty awful. FFXI what lacked in gameplay had of originality and essence and its still loved by many because of that.

Its not a bad game (FFXIV) and could be better, even more worthy of a numbered FF title. But they are taking the wrong approach. My 2 centavos.
Última edición por Gryphonheart; 6 FEB 2018 a las 19:14
Rhyagelle 6 FEB 2018 a las 19:06 
Dude, you got 7k hours into it. I'd call that money well spent even if you later got disappointed. That sounds amazing!


Publicado originalmente por Gryphonheart:
Ineresting to note. In FFXIV, each imperial legion "number" is a major reference to the Final Fantasy numbered title. i.e. The XIIth mperial legion from the newest expansion, Stormblood, and its theme as a whole is a major reference to FFXII.

Just as Zenos is a Garlean imperial ruler in a foreign city of Ala Mhigo, so is Vayne Solidor an Archadian ruler in Dalmasca, amongst other things.

Another notable one is the VIth legion from Heavensward which is a major reference to FFVI, the floating continent where they take base and, eventually, the warring triad storyline.

OH MY GOD! I love the sound of it! Oh man, I wish I could afford it! UGH! Thanks for making it sound even better mang! xD
Inssengrimm 6 FEB 2018 a las 19:46 
Publicado originalmente por Rhyagelle:
Dude, you got 7k hours into it. I'd call that money well spent even if you later got disappointed. That sounds amazing!

To be honest, i started getting burnt out after the first year really... The rest was just me being unable to break from it cuz i felt like i was losing all that time and effort.

I probably did a bit too much of crafting too, which is in general a very "booring" activity, granted, im dirty rich in game and i probably still be dirty rich in 10 more years if i ever go back.

It has its moments, it has its reveals, it has its plot twists, there are moments of wonder and brilliance to be found. But also, there are reveals, moments, and twists so bad, that make Shamalayan look like a good movie director. Or out right terrible content that is not even worth of smartphone titles of the series, let alone one of the main entry. (lord of verminion...)
Arvaos 6 FEB 2018 a las 19:49 
X - 92
http://www.metacritic.com/game/playstation-2/final-fantasy-x

X2 - 85
http://www.metacritic.com/game/playstation-2/final-fantasy-x-2

XII - 92
http://www.metacritic.com/game/playstation-2/final-fantasy-xii

IX is the highest rated of the Final Fantasy games at 94.

X and XIII are equal at 92 which I agree with, they are different games with different merits but both games are incredible and much better than the XIII series and XV.
JonWoo 6 FEB 2018 a las 19:57 
Publicado originalmente por Toshiko:
XII. Less linear, more to the story, more to explore, more to do, 100% less blitzball. I like FFX, but XII is my favorite of the Sony generation.
You forgot to mention 100% less Tidus as well.
Dunkelheim 6 FEB 2018 a las 20:25 
X.

X's Music is more memoriable. XII's music, while nice sounding, most tracks tend get pretty repetitive for me after awhile.

I like X's writing and pacing far more mostly because X made an effort to try and make player care about what's going on, meanwhile XII doesn't seem to give a ♥♥♥♥.

Everything else I feel are about the same, I have my likes and dislikes which tend to balance themselves out to be even with only the above mentioned having the edge.
Rhyagelle 6 FEB 2018 a las 20:42 
Publicado originalmente por Alexander Dragonfang:
Publicado originalmente por Rhyagelle:
Dude, you got 7k hours into it. I'd call that money well spent even if you later got disappointed. That sounds amazing!

To be honest, i started getting burnt out after the first year really... The rest was just me being unable to break from it cuz i felt like i was losing all that time and effort.

I probably did a bit too much of crafting too, which is in general a very "booring" activity, granted, im dirty rich in game and i probably still be dirty rich in 10 more years if i ever go back.

It has its moments, it has its reveals, it has its plot twists, there are moments of wonder and brilliance to be found. But also, there are reveals, moments, and twists so bad, that make Shamalayan look like a good movie director. Or out right terrible content that is not even worth of smartphone titles of the series, let alone one of the main entry. (lord of verminion...)


Is all of the content that bad then? I don't mind cheesy, mind you, but if it makes really weird twists from better decisions just to be a twist, that's really bad in my opinion.
Inssengrimm 6 FEB 2018 a las 20:50 
Publicado originalmente por Rhyagelle:
Is all of the content that bad then? I don't mind cheesy, mind you, but if it makes really weird twists from better decisions just to be a twist, that's really bad in my opinion.

No its not.

Storyline in general is pretty damn good. But some decisions, some implementations...

You have to understand that since is an MMORPG, the story is meant to be "everlasting" -till they decide to finally finish it and go into maintenance mode- So they open a lot of story subplots and threads that either are unresolved or get retconned a few patches after.

One of the greatest offenders was indeed the transition from 2.55 (end of a realm reborn) into 3.0 (heavensward expansion) and how one of the MAIN plots got basically scratched off "here nothing has happend!" and never developed again when it was some FFT good tier plot.
Rhyagelle 6 FEB 2018 a las 21:10 
Publicado originalmente por Alexander Dragonfang:
Publicado originalmente por Rhyagelle:
Is all of the content that bad then? I don't mind cheesy, mind you, but if it makes really weird twists from better decisions just to be a twist, that's really bad in my opinion.

No its not.

Storyline in general is pretty damn good. But some decisions, some implementations...

You have to understand that since is an MMORPG, the story is meant to be "everlasting" -till they decide to finally finish it and go into maintenance mode- So they open a lot of story subplots and threads that either are unresolved or get retconned a few patches after.

One of the greatest offenders was indeed the transition from 2.55 (end of a realm reborn) into 3.0 (heavensward expansion) and how one of the MAIN plots got basically scratched off "here nothing has happend!" and never developed again when it was some FFT good tier plot.

Oh snap...FFT tier goodness?

Well maybe they will pick it up again, the unresolved plot? They could be keeping the good stuff for when they really need $$$ or more activity.
Jarazz 7 FEB 2018 a las 0:05 
Final Fantasy X

Tidus was annoying but he doesnt annoy me even slightly as much as Van, also Van seems pointless.I had several points in the game where i told the screen "shutup" when van spoke. Balthier or Ashe should have been main characters hands down, Van some secret unlockable character
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Publicado el: 2 FEB 2018 a las 10:25
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