FINAL FANTASY XII THE ZODIAC AGE

FINAL FANTASY XII THE ZODIAC AGE

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Arvaos Feb 2, 2018 @ 10:25am
Final Fantasy XII vs X
Which is the better game in your opinion and why?
Originally posted by Gryphonheart:
XII. The whole plot is much better, well made and mature. The characters arent as strong as the most iconic ones in X but the whole setting makes up for it. The Espers (Lucavi) based on each zodiac sign and the world of ivalice as a whole.

As stated above, the game is easily one of the longest FF up to date. There is simply a ton to do: hunts, exploration, grinding for items and bestiary (plus sage knowledge), and the bazaar system was something interesting to keep you fighting and getting into new zones, chaining your kills fore spoils.

The combat system is one of my favorites in FF series. Each weapon has its own traits and advantages over others, so there is plenty of ways to play your characters. Now, with the job system, the zodiac job choice actually matters and shapes your character entirely. Some people still prefer the freedom from the first PS2 release which allowed any character to use any weapon, magic, etc. but it was kinda cheap and a fast way to make the game boring due to how overpowered all characters could be by beelining towards the most important traits, like Hastega, for instance.

If anything bad comes to mind I'd say its the lack of challenge at times and the gambit system that can make the game a cakewalk duing some battles, basically, but I turn it off to have a proper challenge every battle. You can think of it a s a programming minigame where you can select actions priorities for your characters if you dont want to give them orders every turn.

The OST is another one of FFXII's strongest points imo, but also one of the weak for some. The music is just beautiful and has a lot of power (though it can be quite repetitive - a flaw i find in most of Sakimoto's compositions) but since every track has the same ammount of punch into it -since every one of it is quite good- its hard to note outstanding ones, and it gets repetitive if you stay for too long in the same areas.
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Showing 1-15 of 131 comments
Toshiko Feb 2, 2018 @ 10:27am 
XII. Less linear, more to the story, more to explore, more to do, 100% less blitzball. I like FFX, but XII is my favorite of the Sony generation.
Sakhari Feb 2, 2018 @ 10:30am 
I like them both quite a bit but X is hard for me to pick up for a new playthrough because I absolutely loathe the minigames.

I almost never like the minigames in Final Fantasy titles and XII has almost none of that nonsense. Of the few boring fetch side-quests the game does have, several of them have rewards that you can pretty easily do without.
matthew Feb 2, 2018 @ 10:35am 
I also hated the mini games in X, that and most are really hard or frustrating, (blitzball not too bad, but long winded to get the reels etc) that and the silly chocobo racing that is SOOOOOOOOOOOOOOOO silly and who ever came up with that needs to be locked up and no longer in game deveopment.

Once you cheat the items in, (only way to really enjoy the game) then it does get better. but I think the heavy focus on mini games was a huge mistake.

another thing I like, at least the chars in 12 are slient if you do battles, winning battles and getting the same annoying voices in X was also annoying.

Granted it was a decent game, But it had major flaws, I'm enjoying 12 a lot better, take a bit to get into, and pick up, but enjoying a whole lot more then 10.
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Gryphonheart Feb 2, 2018 @ 10:36am 
XII. The whole plot is much better, well made and mature. The characters arent as strong as the most iconic ones in X but the whole setting makes up for it. The Espers (Lucavi) based on each zodiac sign and the world of ivalice as a whole.

As stated above, the game is easily one of the longest FF up to date. There is simply a ton to do: hunts, exploration, grinding for items and bestiary (plus sage knowledge), and the bazaar system was something interesting to keep you fighting and getting into new zones, chaining your kills fore spoils.

The combat system is one of my favorites in FF series. Each weapon has its own traits and advantages over others, so there is plenty of ways to play your characters. Now, with the job system, the zodiac job choice actually matters and shapes your character entirely. Some people still prefer the freedom from the first PS2 release which allowed any character to use any weapon, magic, etc. but it was kinda cheap and a fast way to make the game boring due to how overpowered all characters could be by beelining towards the most important traits, like Hastega, for instance.

If anything bad comes to mind I'd say its the lack of challenge at times and the gambit system that can make the game a cakewalk duing some battles, basically, but I turn it off to have a proper challenge every battle. You can think of it a s a programming minigame where you can select actions priorities for your characters if you dont want to give them orders every turn.

The OST is another one of FFXII's strongest points imo, but also one of the weak for some. The music is just beautiful and has a lot of power (though it can be quite repetitive - a flaw i find in most of Sakimoto's compositions) but since every track has the same ammount of punch into it -since every one of it is quite good- its hard to note outstanding ones, and it gets repetitive if you stay for too long in the same areas.
Last edited by Gryphonheart; Feb 2, 2018 @ 11:59am
󠀡󠀡 Feb 2, 2018 @ 10:51am 
Originally posted by Gryphonheart:
XII. The whole plot is much better, well made and mature. The characters arent as strong as the most iconic ones in X but the whole setting makes up for it. The Espers (Lucavi) based on each zodiac sign and the world of ivalice as a whole.

As stated above, the game is easily one of the longest FF up to date. There is sumply a ton to do: hunts, exploration, grinding for items and bestiary (plus sage knowledge), the bazaar system was something interesting to keep you fighting and getting into new zones.

The combat system is one of my favorites in FF series. Each weapon has its own traits and advantages over others, so there is plenty of ways to play your characters. NOw, with the job system included the zodiac job choice actually matters and shapes your character entirely.

If anything bad comes to mind I'd say its the lack of challenge at times and the gambit system that can make the game a cakewalk, basically, but I turn it off to have a proper challenge every battle.

The OST is another one of FFXII's strongest points imo, but also one of the weak for some. The music is just beautiful and has a lot of power (though it can be quite repetitive - a flaw i find in most of Sakimoto's compositions) but since every track has the same ammount of punch into it, since every one of it is quite good, its hard to note outstanding ones, and it gets repetitive.
I Don't think i coudl have said this better myself without many Mispelled words because i hate typing lol but good explanation!
󠀡󠀡 Feb 2, 2018 @ 10:51am 
Final Fantasy 12 - The Zodiac Age! The One Game to Rule Them All!
The Space Ferret Feb 2, 2018 @ 10:53am 
FFXII is better. X isn't bad, but XII is in my top 3.
Mikasa Ackerman Feb 2, 2018 @ 11:04am 
i havent played XII much yet but i can already say the freedom with the Role system is great compared to X , i can freely pick a role for Vaan and Penelo and im not forced into roles like in X ( sure i can use cheats and in my current X file Yuna is on Aurons path ) , but i first need to beat it to say for sure
Chaos Residue Feb 2, 2018 @ 11:09am 
I would pick Final Fantasy X over Final Fantasy XII. I love FFX. I've sunk so much time into that game, and I can't say that I regret it.
xyz Feb 2, 2018 @ 11:16am 
X is traditional Final Fantasy. I don't know why people complained that XIII was just corridors when 2/3rds of X is going in one way.

Having said that I honestly prefered XII. They had time to work on the Ivalice lore as it was already pre-established and the story wasn't about saving the world kind of crap. It was stopping a war before it got to bad to ruin a small kingdom. It felt a lot more intimate.
Toshiko Feb 2, 2018 @ 11:36am 
I wouldn't say FFX is traditional Final Fantasy, seeing as the only other game that introduced you to the antagonist within the first couple of minutes was the first game, and it borrowed the concept of its battle system from a spinoff, and the plot was the most straightforward of any game since the first, while the aesthetics were really running for the hills with the direction VIII moved toward. If anything, FFX is more against tradition than XII.
stoopk1d Feb 2, 2018 @ 11:43am 
FFX has a much better story.

FFXII has a lame story but is a fun dungeon crawling/exploration game.
Sobrio Feb 2, 2018 @ 11:49am 
FFX it's too linear and boring, still i like it for some parts of the story and some boss fights.
FFXII it's a superior by alot to any previous FF and FXIII.
Spade Feb 2, 2018 @ 11:51am 
Originally posted by Toshiko:
XII. Less linear, more to the story, more to explore, more to do, 100% less blitzball. I like FFX, but XII is my favorite of the Sony generation.
i wish XII was more linear
Gryphonheart Feb 2, 2018 @ 12:20pm 
Also, lets take a moment to appreciate the incredible voice acting (in english) that FFXII has. One of quite a few JRPGs who have a better english voice acting compared to the japanese. (Except Fran, to my preference).

It was one of the first FF iirc that started playing with the weather as part of the battle system as well. For example if you fight during a sandstorm your ranged characters will have reduced accuracy, even less depending on the kind of weapon you are using, and earth based spells will deal more damage or something like that.
Last edited by Gryphonheart; Feb 2, 2018 @ 12:20pm
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Date Posted: Feb 2, 2018 @ 10:25am
Posts: 131