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archer/red mage is purely for boosting ardor with the burning bow weapon as you said and you can get one easier than grinding for it, plus ardor comes stupidly late, so grinding for one early game is pointless. you certainly don't need the damage boost lol. game is hardly easy.
It's 'ok' if you're determined to do a 12-job run for some reason (simply by virtue of Foebreaker not having much else to work with) but otherwise, Shikari has several far better options available.
Black Mage / Monk gets a lot of attention as some kind of top-tier combo as well which I think makes it a bit overrated but as long as you're just taking it for backup healing and a bit of extra health to work with (and not because you're expecting Holy/Staff of Magi to be worthwhile), it's much easier to make an argument for.
holy doesn't hit undeads for much more than curaga does. plus, the cast time is long.
monk is probably the best job to pair a black mage with. red mage gets the darks and death (ardor is far too late to be really useful), but is limited to cura as an AOE healing spell which doesn't cut in when bubble is active. pairing with a white would put too much strain on mp having them heal and deal damage too.
Yes, Holy is a bad reason to decide on the /Monk combo. That was my point.
Backup healing and added health (and speed) are better arguments for it and /Monk is a perfectly acceptable choice. I only say it's 'overrated' because quite a few threads over the last year have treated it like it's a must-have (often touting the gimmicky Holy/Staff synergy) and it really isn't.
Also about blm/monk i dont want to heal with it when i have a whm lol. I just wanna nuke ♥♥♥♥ thats it, and i just feel like its a complete waste of monks potential with poles. I mean sure theres an argument that its more convenient to have a versatile character so you dont have to switch in something else but honestly i feel these are better if doing the 12 job run...
Monk/Foebreaker
Monk/Archer
Monk/Time
(Id include monk/bushi but i heard its not good to put these two together on a 12 job party because you have two of the best weapons in the game on the same character?)
Blm/Rdm
Blm/Rdm (pure mage)
Whm/Time (pure support)
Monk/Foebreaker (beserked melee)
Or
Knight/Bushi (beserked melee) tbh i dont really see why this is good either but ive not used him once lol. Basically just done the whole game with blm and whm/time and someone stealing (could have been anyone to be fair because all the evasion and shield block stuff on shikari is pointless if tye black mage is the one constantly being attacked caise youre stealing lol)
Red Mage / Archer. Perhaps you got something backward: you first pick Red Mage as a job, then you pick Archer to amplify its damage in late game (when you finally get Ardor). By the time you have Ardor, you should have gotten Burning Bow from one of the hunts. Meaning for early game, your Red Mage will be serving as a general purpose mage. But in late game, it will serve as another DPS unit like your Black Mage. I have to double check but I believe Red Mage / Archer comes with Oil. Ardor is powerful enough on its own. But if Oil sticks on your target, well, the damage is impressive.
Holy is an absolutely terrible spell, plain and simple. It is single target only, has an animation time about the length of the LotR trilogy, and deals less damage to undead than Curaja (which is faster and hits multiples).
That's not to say that Monk/Black Mage is completely useless, of course. It still has a lot of things going for it. But not Holy. Anything but Holy.
Im assuming monk or whm are the only ways a blm gets curaja? Or an esper? And since blm/whm sounds terrible i guess thats why monk is cited but heres the thing...wont oil boosted ardor or firaga from a blm with flame staff do comparable damage to undead as curaja would lol? I mean the white mage can obviously use curaja on that trash too?
No. You don't. At all. It's a slow casting spell that only hits a single target and your standard Black Mage kit or Ardor if you go the /Red route (which I also generally recommend for an offensive caster) will do the job against undead just fine. Especially if your party also has a knight with Excalibur in it.
Again, Holy is more of a gimmick than an actual provider of value and shouldn't influence the decision.
Shikari/Red is probably my favorite combination in the game but I like /Time too. The latter is hard to seriously recommend since it's more 'convenient' than actually 'good' but yeah, I'd much rather run that than a /Breaker.
Against theoretical undead enemies with high magic defense, Curaja does roughly as much damage as a staff/burning bow-boosted Firaga (healing spells ignore defense as I recall) but the lower that defense number goes, the better your fire spells will perform. With Oil involved, it's no contest. And Ardor will generally pull out ahead regardless.
yeah. monks get curaga on their own, but need an esper for curaja.