FINAL FANTASY XII THE ZODIAC AGE

FINAL FANTASY XII THE ZODIAC AGE

查看统计:
jamesdharrison83 2018 年 3 月 3 日 上午 3:31
When to fight/get optional espers?
Is there a guide out there somewhere about what levels you should be for theoptional espers.
After Belias I heard most optionals open up to fight but not seen anywhere about the recommended level to be for each is.
I dont want to get to one and be seriously underpowered to fight it. I'm currently level 30
< >
正在显示第 1 - 15 条,共 41 条留言
KarmaTheAlligator 2018 年 3 月 3 日 上午 3:46 
I wish people would learn that levels are irrelevant as a progression checkpoint in this game. Everything can be done at level 1, your gear/licenses matter much more than your level.

Anyway, have a look there, that's pretty much a full guide on the espers, including strategies for the fights and when they're available.

https://gamefaqs.gamespot.com/ps2/459841-final-fantasy-xii/faqs/46306
Hinnyuu 2018 年 3 月 3 日 上午 3:48 
Answer: whenever you like, and have gear good enough for your skill level to be enough to beat it.

Seriously, as was said above, can't stress enough how little levels mean in this game. I know it runs counter to what most RPGs are like, but really, focus on equipment and licenses above all else. Take levels as incidental bonuses that just happen on the way to good gear. And nothing else.
jamesdharrison83 2018 年 3 月 3 日 上午 3:49 
Okay. Thx guys
I think it's because other guides say try and be at least level 30 for the Mateus fight and to grind up often to hit higher levels etc so it gets a bit confusing
最后由 jamesdharrison83 编辑于; 2018 年 3 月 3 日 上午 3:51
ShinkuTear 2018 年 3 月 3 日 上午 4:42 
It depends wildly by the Esper, and what equipment you have. Outside of intentionally low levels though(like NG-), I'd say 50+ for Ultima, maybe 60+ if you don't have top end equipment like Yagyu or Maximillian, and similarly maybe 60+ for Zodiark.

Next hardest of the optionals, IMO, are Zeromus, Chaos, and Cu Chulain, so maybe 40+ for them? Rest can be comfortably done at whatever level+gear combo you'd have when the game sends you through that area. Chaos in particular can definitely be easier to fight than the enemies in Nabudis, especially since his Esper gimick is easy to work around.

In FF12, Levels are mostly a gradual HP boost and damage boost, you probly need 30 or 40 levels to compete with the HP from the License board(pending on class combo), and 50 to 60 levels to compete with the damage boost from top end equipment. Because of this, unless you go into the 80s or higher, Licenses and equipment are probly the majority of your stats.
最后由 ShinkuTear 编辑于; 2018 年 3 月 3 日 上午 4:46
jamesdharrison83 2018 年 3 月 3 日 上午 6:12 
Thx Shinku ;)
Eltia 2018 年 3 月 3 日 上午 10:59 
Lv. 40+ seems to be safe for the Level 1 Espers. Depending on your equipment, you might be able to get the Level 2 Espers before Lv. 50. For Ultima, you can reverse Eye Drop on her and she will get stuck in Blindna cast loop while you chip her HP. For Zodiark, rush in with one guy with Demon shield, absorb its initial Darkga attack, then swap in three melee DPS (preferably with Holy weapon), go berserk and Zerg rush it before it can act.
最后由 Eltia 编辑于; 2018 年 3 月 3 日 上午 11:00
nevius6251 2018 年 3 月 3 日 下午 12:29 
As others already said, it mostly depends on your gear, but also keep in mind that each Esper has a different gimmick that might put you at a severe disavantage. I'll use spoilers just in case you prefer surprises:
Adrammelech is a flying creature, so you won't be able to damage it without long range weapons (or poles, or spears) and magicks.
Zalera has tons of undead minions spawning in waves, and must be defeated within a time limit, so your damage output must be decent.
Cuchulainn gradually saps your HP (percentage based, so spells like Bubble won't help),
therefore you need someone on constant healing duty.

Zeromus locks your magick command, and has an endless supply of minions, so you must rely on items to fight him.
Exodus locks your item command, so you'll need good magic healers and someone with Raise.
Chaos locks your auto-attack, so you must rely on magicks to beat him (I think technicks such as Souleater works, too).
DigginTiger 2018 年 3 月 3 日 下午 1:28 
引用自 KarmaTheAlligator
I wish people would learn that levels are irrelevant as a progression checkpoint in this game. Everything can be done at level 1, your gear/licenses matter much more than your level.

Anyway, have a look there, that's pretty much a full guide on the espers, including strategies for the fights and when they're available.

https://gamefaqs.gamespot.com/ps2/459841-final-fantasy-xii/faqs/46306
Agreed.
What level, when level, how level?..... please stop that guys and realise the fact that gear and licenses are way more important than levels.
I would 1 000 times prefer having a level 1 party equiped with mid game gear than a lvl 99 party equiped with the starting gear .

Don't worry James, i don't say that because of you, since you seem to be a rare polite person, but it's just simply incredible on this forum how often we see questions about levels.
Questions about gears/spells and technics would be interesting.

Anyway, have fun with the espers and the nice music that goes with it.
And don't forget to come back later to tell us wich one is your favourite. Personnally my favourite is ultima.
最后由 DigginTiger 编辑于; 2018 年 3 月 3 日 下午 1:32
SenMithrarin85 2018 年 3 月 3 日 下午 1:53 
done at level 1? doesn't that make every class bar machinist and black mage useless due to how damage is calculated in this game? guns have fixed damage whilst magic can be boosted with magic lores whilst physical damage is static due to battle lores etc being redundant.
Sekoku 2018 年 3 月 3 日 下午 2:05 
引用自 SenMithrarin85
done at level 1? doesn't that make every class bar machinist and black mage useless due to how damage is calculated in this game? guns have fixed damage whilst magic can be boosted with magic lores whilst physical damage is static due to battle lores etc being redundant.

Guns help, but I've been doing 1000 damage with a Bushido/Monk combo Basch. So it's not like it's limiting.

Honestly, like everyone has said: Equipment matters more. I'm struggling against the Wild Malboro (compared to Carrot it spews and does Soul Etude faster than I can counter with the reverse Remedy) because of that. 2000-3000 HP with Bubble turns into like 5000-6000 which isn't going to help against status effects being spammed at you.

As for the Summons, it's pretty much the same thing but I haven't gone out of my way to grab them yet.
DigginTiger 2018 年 3 月 3 日 下午 3:20 
引用自 Profile Name
引用自 SenMithrarin85
done at level 1? doesn't that make every class bar machinist and black mage useless due to how damage is calculated in this game? guns have fixed damage whilst magic can be boosted with magic lores whilst physical damage is static due to battle lores etc being redundant.

Guns help, but I've been doing 1000 damage with a Bushido/Monk combo Basch. So it's not like it's limiting.

Honestly, like everyone has said: Equipment matters more. I'm struggling against the Wild Malboro (compared to Carrot it spews and does Soul Etude faster than I can counter with the reverse Remedy) because of that. 2000-3000 HP with Bubble turns into like 5000-6000 which isn't going to help against status effects being spammed at you.

As for the Summons, it's pretty much the same thing but I haven't gone out of my way to grab them yet.
You mean when this thing doubles its level?Try to cast blind and slow on him, if you succeed you should have the time to revive your dead characters without having to use reverse at all.
I guess you already know it, but just in case, shell helps a lot to make negative status effects miss their target.
Sekoku 2018 年 3 月 3 日 下午 4:45 
引用自 roro4066
You mean when this thing doubles its level?Try to cast blind and slow on him, if you succeed you should have the time to revive your dead characters without having to use reverse at all.
I guess you already know it, but just in case, shell helps a lot to make negative status effects miss their target.

Nah, Nihapaola + Remedy to make Silence. It'll purge the Silence eventually, Reddas and Basch being meat-shields/damagers (with Reddas doing 1000 Needles repeatedly) while Fran (Archer) and Balither (Machienst) do damage from afar.

Once it hits HP Critical, it'll start to do that Estus Soul or whatever ability to regen HP to full. I can throw a Remedy at it to silence it, but by the time that ready message happens, it's too late because despite being silenced like 2 milliseconds after, it'll top-off.

I don't have reverse (currently), I'm trying to get 32 of the 40 Hunts I have on board done to get it. I'm like 25-28 Marks down. Just a matter of finding the "easy" ones to get done and get Reverse.
最后由 Sekoku 编辑于; 2018 年 3 月 3 日 下午 4:46
DigginTiger 2018 年 3 月 3 日 下午 6:01 
引用自 Profile Name
引用自 roro4066
You mean when this thing doubles its level?Try to cast blind and slow on him, if you succeed you should have the time to revive your dead characters without having to use reverse at all.
I guess you already know it, but just in case, shell helps a lot to make negative status effects miss their target.

Nah, Nihapaola + Remedy to make Silence. It'll purge the Silence eventually, Reddas and Basch being meat-shields/damagers (with Reddas doing 1000 Needles repeatedly) while Fran (Archer) and Balither (Machienst) do damage from afar.

Once it hits HP Critical, it'll start to do that Estus Soul or whatever ability to regen HP to full. I can throw a Remedy at it to silence it, but by the time that ready message happens, it's too late because despite being silenced like 2 milliseconds after, it'll top-off.

I don't have reverse (currently), I'm trying to get 32 of the 40 Hunts I have on board done to get it. I'm like 25-28 Marks down. Just a matter of finding the "easy" ones to get done and get Reverse.
ok i see.
forgot the regen thing it does. Therefore "slow" could help having the time to silence it don't you think?
Anyway once it's silenced, this marlboro won't be able to use regen twice, right?
I'm not sure but i think this mark may have the anti evade passive ability, so shields here,well....
if you only meant they are just "tankier" than your ranged char thanks to bigger HP pool and heavy armors, that's fair enough.
Scheneighnay 2018 年 3 月 3 日 下午 6:21 
引用自 Eltia
Lv. 40+ seems to be safe for the Level 1 Espers. Depending on your equipment, you might be able to get the Level 2 Espers before Lv. 50. For Ultima, you can reverse Eye Drop on her and she will get stuck in Blindna cast loop while you chip her HP. For Zodiark, rush in with one guy with Demon shield, absorb its initial Darkga attack, then swap in three melee DPS (preferably with Holy weapon), go berserk and Zerg rush it before it can act.
Every level 1 esper can easily be done before you get to Arcades.
AH-1 Cobra 2018 年 3 月 3 日 下午 10:59 
Levels DO matter. A lot. Damage calculations for nearly everything are partly based on level.

20 levels can be a HUGE difference in damage with the same licenses/weapons.

Anyone who says levels don't matter that much honestly don't know what they're talking about.
< >
正在显示第 1 - 15 条,共 41 条留言
每页显示数: 1530 50

发帖日期: 2018 年 3 月 3 日 上午 3:31
回复数: 41