FINAL FANTASY XII THE ZODIAC AGE

FINAL FANTASY XII THE ZODIAC AGE

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AH-1 Cobra Feb 28, 2018 @ 11:44am
About 4K resolution.
I have to turn MSAA off, and set to FXAA to get consistent 60fps with a GTX 1080ti @ 4K. Everything else is maxed though. If you got less than a 1080ti, shadows would be the next setting to turn down.

The textures are pretty low quality. There appears to be an inherent blurryness in the cutscenes on some of the faces of the characters. I notice a minor "ghosting" effect in some spots as well.

I'd hardly call this game an HD remaster.

They should give us a real HD texture pack.
Last edited by AH-1 Cobra; Feb 28, 2018 @ 11:46am
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Showing 1-8 of 8 comments
Sh1nRa358 Feb 28, 2018 @ 11:46am 
shutchodumbassup xD
AH-1 Cobra Feb 28, 2018 @ 11:48am 
I'm playing this via family share, but I 100% wouldn't pay $40 for this. Or even $30. $10-$15, maybe.
Serafie1999AD Feb 28, 2018 @ 12:17pm 
It's not like you'd need heavy Anti-Aliasing with a 4k resolution. Anyway, I don't like blurriness, so I'd rather use SMAA than FXAA. With a GTX 1070, I was able to maintain constant 4k60 by switching Ambient Occlusion from Full to Half, and reducing MSAA from 8x to 4x, and everything else maxed.
devSin Feb 28, 2018 @ 12:53pm 
You need to turn ambient occlusion down to half-resolution. Their implementation is horrendously slow.

SMAA should be negligible, but you'll probably have to lower MSAA (4x or even 2x should be just fine for 4K).

The textures are just upscales, but they at least put a fair amount of effort into making sure they look right (they're not all filtered the same way). It's not a substitute for native high-res textures, obviously, but that was probably never in the cards for this remaster (they'd have to be created from scratch due to the game's age), except for the party members.
AH-1 Cobra Feb 28, 2018 @ 1:39pm 
AO is the biggest performance hit, even over AA. I cut my average GPU usage to around 50% by turning AO to half. With AO on full, I was 80% usage, but I hit 100% usage occasionally which caused FPS dips.

There is something wonky going on with how AO is implemented in this game.

50% of a 1080ti is within the ballpark of a lot of GPUs being able to run this game @ 4k.

Last edited by AH-1 Cobra; Feb 28, 2018 @ 1:42pm
Mourn Dec 16, 2022 @ 7:05am 
So, does this the game look in 4k?
Have a good GPU and a 4K monitor and want to know if it will look great in 4k?
Mourn Dec 16, 2022 @ 7:47am 
Originally posted by Dr. Dro:
Originally posted by Mourn:
So, does this the game look in 4k?
Have a good GPU and a 4K monitor and want to know if it will look great in 4k?

Old thread but it both works and looks great

Yes thanks, couldn't find anything more up to date regarding it in 4k. Since its on sale, figured would be a good time to pick it up if it was good in 4k. Guess I'll try it, thanks!
Casurin Dec 16, 2022 @ 8:31am 
Originally posted by Mourn:
Yes thanks, couldn't find anything more up to date regarding it in 4k. Since its on sale, figured would be a good time to pick it up if it was good in 4k. Guess I'll try it, thanks!
Lets put it this way:
It already looked really good on the original PS2 and still does when you play the original on an emulator.
The ZodicaAge does not change the visuals that much - most of the texture-changes are rather simple upscaling + sharpening with some "detail"-bumpmapping slapped on top of it.
( It really is astonishing how good the original on an emulator looks and how little changed:
https://www.youtube.com/watch?v=BCZ2OGOBdLQ )

Resolution in general is rather unimportant. it really is strange seeing people play with objectively far worse visuals just for "but it is 4K" (not like you will have trouble running it at max settings anyways). XII has a very consistent style and that makes the biggest difference why it still looks so good.
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Date Posted: Feb 28, 2018 @ 11:44am
Posts: 8