FINAL FANTASY XII THE ZODIAC AGE

FINAL FANTASY XII THE ZODIAC AGE

Why is this capped at 60 fps when the ps2 version can run at 144 fps in 4k?
What did they do to the port that ♥♥♥♥♥♥ it up so badly?
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Ok, 2 things.

1.- The game on PS4 is capped at 30 FPS. This is not a PS2 version port, so this topic is stupid.

2.- Anything above 60 FPS is AMAZING, just that simple, the more frames the better, and if a game cannot handle higher framerates is usually due to technical limitations or developing priorities, but higher frames are ALWAYS better when implemented as they should.

In a proper scenario, all games would just bring the unlocked cap so everyone just played at whatever their system can pull off. But some games break at certain framerates and the costs, time and developing to correct those thigns sometimes is just too much and not worth for the company, specially when we talking about re-releases or PC ports of games that were mostly played by console gamers and will be bought, at large, by they more often than not, so they get to keep the natural lower estandars of console gaming without hurting their sales too much.

Is sad really, but there is also a commercial and developing reason behind it. For example FFX would look incredible at 60 or 144hz for sure, because again, higher frame rates and lower latency is always better, no matter what kind of game, even turn based, everything just feels better for obvious reasons, there is a flow between player inputs, interface recognition and the events shown in screen.

So stop spreading the stupidity of "30 frames are just fine!" they are not.
yes, this is a ps2 version port.

Its a remaster, not a remake.
SolviteSekai eredeti hozzászólása:
yes, this is a ps2 version port.

Its a remaster, not a remake.

A remaster made for PS4 system with a lot of graphical enhacement only software and hardware enviroments of a PS4 or superior can handle. Its a PS4 port.

Why are most gamers so absolutely clueless about the technical aspects of videogame development?
dude, with an emulator, you can get the internal resolution and framerate higher than this remaster.

the only thing it adds is new textures that subjectively look better for most people.
SolviteSekai eredeti hozzászólása:
dude, with an emulator, you can get the internal resolution and framerate higher than this remaster.

the only thing it adds is new textures that subjectively look better for most people.

And occlusion, and anti-aliasing solutions, and new shadowing, and new lightning, and enhanced particle effects, and properly scaling user interface...

Go on and play the PS2 version then. I know how it looks and plays at higher resolutions, pretty well that is.

That doesn't change the fact that:

1.- Emulator sucks at both AA and Occlusion solutions and just breaks the game.
2.- User Iterface is atrocious at high resolutions. Let alone 4k for what they were not made.
3.- Higher frame rates are not easily achieved by most PCs even with the emulator if you combine them with higher resolutions (1440p or higher) as the emulator will most likely than not crash at some point, the software was simply not made for that.
4.- Emulator cannot add ANYTHING of the added graphical enhacements of this game.
5.- Zodiac Age is still a PS4 port so your post is stupid.
REEEEEEEEEEEEEEE I LIKE FINAL FANTASY REEEEEEEEEEEEEEE
SolviteSekai eredeti hozzászólása:
weeb eredeti hozzászólása:
ITT people that don't understand how framerates and game engine physics / performance / interactions are connected with one another, and the semi-unintuitive role framerates take in a game engine.

this game isnt tied to framerate. Ive played this game at 144 fps

Yes, it is tied to framerate. Where have you played the game at 144 fps that wasn't through an emulator?
SolviteSekai eredeti hozzászólása:
REEEEEEEEEEEEEEE I LIKE FINAL FANTASY REEEEEEEEEEEEEEE

Now you sound more natural, more fitting.
SolviteSekai eredeti hozzászólása:
Ultra Instinct Yamcha eredeti hozzászólása:

Getting a FR to sit at 144 without locking is impossible and I have never seen 144 FPS lock it's 30/60 or unlocked in which case I get over 500FPS on this game, 144 usually stands for the refresh rate on a monitor, this is also not a PS2 remaster, it's a PS4 remaster that was released in 2016.

lol what theres tons of games with 144 fps lock

It's based off the refresh rate as to the 144 and it's not really locked when it can still go over that by quite a bit and be noticable, but this game it really borks for me if I turn Vsync off and run it at 144 / 500+ fps.
This is the most stupid thread to ever appear in this forum.

PCSX2 emulates FFXII (and every other FF game on PS2) at their native 30 fps. And no. PCSX2 cannot run this game at 144 fps without breaking the speed of the game. And NO. The 60 fps display on PCSX2 does not represent the actual framerate, its just a speed measure. "60 fps" on PCSX2's counter = 100% speed, "30 fps" = 50% speed and so on. Every PS2 game (regardless if it is a 30 fps game, or 60 fps game)) will ALWAYS display 60 fps on PCSX2's counter if it is running properly. That does not mean that the game is actually running at 60 fps, that is just the speed measure. 60 fps (100% speed) just means that the game is running at its intended speed. In FFXII's case, 30 fps. Nothing more.

Zodiac Age on PC is officially the first time ever that FFXII is truly running at 60 frames per second, because even the 60 fps hack of PCSX2's advanced settings completely breaks the game. Believe me i tried time and time again to make it work. It just doesn't. That's the main reason i bought this game on PC anyway.

Words cannot describe how hard i'm facepalming right now. This OP has absolutely no idea of how PCSX2 works, has no idea of how to tell the framerate of a game without a counter, and he also has no idea of what he is saying and doing in this forum :steamfacepalm:
Legutóbb szerkesztette: Crusta; 2018. febr. 21., 13:08
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1625/25 megjegyzés mutatása
Laponként: 1530 50

Közzétéve: 2018. febr. 20., 23:48
Hozzászólások: 25