FINAL FANTASY XII THE ZODIAC AGE

FINAL FANTASY XII THE ZODIAC AGE

データを表示:
Will PS4 Seitengrat RNG manipulation method work in PCMR FFX12 ?
will this work ???

https://www.youtube.com/watch?v=vEcD5EjCG_8

to summarize

1. you get reks to the save crystal
2, you clear enemies
3. you save
4. you then go to main save and go to just before exiting airship to roof
5. you go back to reks save and then you heal yourself until you get this chain 88-97-90 in that order
6. then quit and load your auto save of main game
7. go to roof area wait for dude to come up stairs and open chest just as he comes up stairs
8. seitengrat
最近の変更はDavoodinatorが行いました; 2018年1月24日 13時04分
< >
16-19 / 19 のコメントを表示
no, it wont work
Like I said it's easier to find a code to just give yourself the weapon anyway.
no, it wont work. the pc version changes seed for the rng list every time you load a save, based on the unix timestamp for the current second, and how many frames the game has displayed thus far. there is a reddit post explaining that rng manipulation is not going to be possible like it used to be. there might one day be an app that shows you possible future rng based on what you are seeing and what the rng value is stored in ram, but we cannot even make a table for it on pc because the seed is essentially randomized, where on ps2 and ps4 it has a single seed.

https://www.reddit.com/r/FinalFantasyXII/comments/7vspsy/an_indepth_explanation_of_ff12_pcs_rng/
that is the reddit post
Just weighing in here with my two cents:

I've used the RNG helper app from Tranquilite0 to great success.

The tool (and source code if you're interested) can be downloaded from GitHub at:
https://github.com/Tranquilite0/FF12RNGHelperPC

For some additional discussion of its usage and limitations, see:
https://www.reddit.com/r/FinalFantasyXII/comments/83d7rn/yet_another_ff12_rng_helper_for_pc/

To the comments that suggest, "Why not just use cheat engine, then?" ...

Because there's a BIG difference between programs that READ the memory of another running application (as this one does) and programs that WRITE to that memory. Cheat Engine raises red flags with virus detection software for a good reason. Even if the developer hasn't used that capability in a malicious way (and they seem to have a great reputation, so I'm not implying otherwise), the behavior of the software opens a door for potential abuse, especially as it's designed of necessity to load and execute scripts from various third parties.

That's just too many unknowns and too much potential risk for those of us who are paranoid about safety.

Also, while the FF12 devs, to my mind, set up some of the chest drops to be utterly ridiculous (1 in 10,000? really? who has that kind of time!) ... the ability to just straight-up cheat (e.g., set all chests to appear and contain the rare item 100% of the time) is the kind of zero-effort/zero-investment "cheat" that can easily end up ruining a game experience.

At least for me, the above tool doesn't pose that kind of risk either. .

For example, the first place I bothered to even try it out was on the Cerobi Steppes. Apparently the RNG implementation in Cerobi (and maybe some other places?) isn't amenable to the tool being able to predict WHEN any specific chest will spawn, so you have to rely on random chance for that. But WHEN a 1%, 10%, or 20% (or whatever) chance chest appears, what it DOES do is very accurately tell you the right moment to open it to obtain the item you want. And that window can be VERY tiny -- most chests in Cerobi have an 80% chance of Gil, and the other 20% of the time, as the Diamond Armlet is required, the odds of getting nothing but a Knot of Rust is 95%.

Even with the tool, some planning is required (espcially if the area is populated with mobs). You have to time things right, and the lower the percentage chance, the more patience is required (odds are you'll find yourself waiting around for a bit). It replaces one (entirely unpredictable, time-consuming and EXTREMELY repetetive) challenge with another. The latter is more manageable, to be sure, but not entirely time or effort-free,

All in all, I think it makes for a great time-and-frustration-reducer when faced with a difficult-to-obtain item I REALLY want to try to get, while not being something I'd ever dream of using ALL the time.

That said, I personally haven't tried to use it to get the Seitengrat, at least not yet. By all accounts, the "invisible" gear is pretty game-breaking, and thus intentionally ridiculous to try to obtain by random chance alone. Maybe after I've beaten the game, I might consider trying it out for a lark, though.
最近の変更はCoolRPGNerdが行いました; 2023年7月26日 18時00分
< >
16-19 / 19 のコメントを表示
ページ毎: 1530 50

投稿日: 2018年1月24日 12時49分
投稿数: 19