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Een vertaalprobleem melden
cashgrab! The game is full of bugs and unplayable!
cashgrab! The game is full of bugs and unplayable!
cashgrab! The game is full of bugs and unplayable!
Not enough servers -> quick and dirty fix by killing quickplay which should have been a part of the event!
Extreme high amount of event points needed to unlock everything -> you need to buy the multiplier boxes and of course it´s pure random the big multiplier box costs 10€ worth of blood points!
Nobody is buying the multiplier boxes because of the extreme high pricing so the event points needed to unlock the new boss had to be lowered during the event!
-> Money Grab
If you will deliver, we will pay:
- new map
- loadout presets
- new weather effects
- loadingscreen with more than 20 shades of grey
- drag & drop in the menu
- etc.
+1
Ya know... it would be nice to be able to choose what Traits I grab on a Legendary... it'd better counterbalance the fact that Quickplay Survivors are capable of potentially getting 4 Traits to start out with, even if it's a gamble as to if the Traits will be useful or not. (I never need Bolt Seer when i'm incapable of having any actual skill with Hand Crossbow or Crossbow Bolts...
& yes I know that one could easily turn 12 Points into 5+ Traits, but little Traits with little Trait Point Costs do only little jobs. ;)
This sounds like a cool idea! Though the 'need several Squads of Players' part might make such a Boss need its own Mode to itself separate from Bounty Hunt & Quickplay... maybe something more PvE Co-op... which flies in the face of this Game's focus on its desired PvPvE... unless Boss Monsters are created for this idea & given special advantages to compensate for its bein out in the open... then maybe it could stick to up-to-3-Hunter PvPvE... like for example, a terrifyingly large Monster Bear that was armored in a Turtle-like Blast Resistant Shell that limits effective damage points to specific spots so it's not too easy to just mow down its huge-ass Hit Box... (The Heavy Armor also stops the Bear from being able to outrun Hunters like Bears normally would be able to so Hunters aren't unable to Kite...)
Or maybe a Spectral-like enemy that runs around outside along with multiple illusory copies so ya have so many versions of the Boss to attack that there's no easy singling the Boss out & wasting them real easy & in exchange it is actually limited to outside & it's the INSIDE of the Buildings it can't enter without violating its 'Leash', backwards from the current Bosses... (Well, after its initial encounter causing it to wake up & go Frenzy Flailing outta the Building... or some such...)
Alas, before stuff like this could happen, it really does seem like the game could use more Bug Fixes & Optimization... even as is, Hunt is the one game I got that makes my Computer run hot after awhile even as is, & my CPU runs a Liquid Cooler... even if it turned out to not be a great one. I feel sorry for anyone tryin to run this game with a CPU Fan Cooler.
You have 20 days to get the 2000 points, which means you have to reach 100 points every day. I am not a very good player, which means I get about 10 points per round. One round takes about 30 minutes. That means I have to play 10 rounds every day => 5 hours a day for the next 20 days just for one skin.
This is impossible for me but also for the other normal players in this game.
Totally agreed. UP
By the way, well done with the event and the boss
"we will pay" wtf... don't speak in my name, bubsi!