Hunt: Showdown 1896

Hunt: Showdown 1896

Remove two bosses
Remove two boss maps or always have a one boss map option. With max 12 people lobbies, there is simply not enough people to do two boss maps. If the bosses end up on opposite sides of the map there is a decent chance you will only run into one group(sometimes if you are unlucky you won’t see anybody as they will kill each other across the map). There is nothing that makes me want to stop playing this game more than getting multiple 2 boss maps in a row
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Showing 16-30 of 30 comments
Tanyon Oct 13, 2023 @ 7:36pm 
90% of the people who love PVP in this game want 3 things:

1) Solo Bounty
2) Daytime
3) Lawson Delta

Let us select what the ♥♥♥♥ we want to play and enjoy every-game instead of like 5%.
Last edited by Tanyon; Oct 13, 2023 @ 7:36pm
Lohung™ Oct 13, 2023 @ 8:30pm 
Originally posted by Jimin's boyfriend:
Remove two boss maps or always have a one boss map option. With max 12 people lobbies, there is simply not enough people to do two boss maps. If the bosses end up on opposite sides of the map there is a decent chance you will only run into one group(sometimes if you are unlucky you won’t see anybody as they will kill each other across the map). There is nothing that makes me want to stop playing this game more than getting multiple 2 boss maps in a row
wow ppl will comeplain ab out anything
Redeye7 Oct 13, 2023 @ 8:32pm 
Originally posted by DarthTanyon:
90% of the people who love PVP in this game want 3 things:

1) Solo Bounty
2) Daytime
3) Lawson Delta

Let us select what the ♥♥♥♥ we want to play and enjoy every-game instead of like 5%.

I think you just made that number up out of your head.
Noxx Oct 13, 2023 @ 8:36pm 
Originally posted by Jimin's boyfriend:
Remove two boss maps or always have a one boss map option. With max 12 people lobbies, there is simply not enough people to do two boss maps. If the bosses end up on opposite sides of the map there is a decent chance you will only run into one group(sometimes if you are unlucky you won’t see anybody as they will kill each other across the map). There is nothing that makes me want to stop playing this game more than getting multiple 2 boss maps in a row

Well having a single boss usually turns into a camp fiesta quite fast. I'd rather have two bosses on a map, that way you have different engangements, you never know how many people might be alive. Did the other boss team had a fight and just barely won, missing some health and go for the other boss or didn't they fight at all. It's harder to tell when you're dealing with a different team or boss at the same time, that's why I personally think it brings more value to have two bosses on the map, but that's just my point of view here, feel free to disagree.
Tanyon Oct 13, 2023 @ 8:37pm 
Originally posted by Redeye7:
Originally posted by DarthTanyon:
90% of the people who love PVP in this game want 3 things:

1) Solo Bounty
2) Daytime
3) Lawson Delta

Let us select what the ♥♥♥♥ we want to play and enjoy every-game instead of like 5%.

I think you just made that number up out of your head.

I play with a lot of people, watch a lot of streamers what more could you want for PVP? Rain? fire? Night time? ♥♥♥♥ no.. of course that number is made up.. but the majority of players who are here once again for strictly PVP like those three things above.
Peter Panzy Oct 13, 2023 @ 8:38pm 
I don't only say No to removeing two bosses, but would love to see Three bosses. Make the map a little bigger and add a few more teams. Heck, lets go for four :WH3_greasus_rofl: I know, i'm crazy :lunar2019grinningpig::sotpistol:
Noxx Oct 13, 2023 @ 8:43pm 
Originally posted by Peter Panzy:
I don't only say No to removeing two bosses, but would love to see Three bosses. Make the map a little bigger and add a few more teams. Heck, lets go for four :WH3_greasus_rofl: I know, i'm crazy :lunar2019grinningpig::sotpistol:

I'd like the idea of having two bosses and still have the chance for a Wildcard contract, that would be an interesting take on the game. Three or four main bosses could be an event kind of thing, I'd want to test it out first and see how different the game would be. Like maybe tie it to a 3-4 week exclusive event with the new engine update and see what people will be doing.
Peter Panzy Oct 13, 2023 @ 8:55pm 
I actually love the idea of minor bosses being in the map, like Rotjaw. wouldn't mine actually seeing a boss that 'hunts' the hunters... following gunshots or those that are wounded, or spend to much time in one spot.... or bushes.
Noxx Oct 13, 2023 @ 9:02pm 
Originally posted by Peter Panzy:
I actually love the idea of minor bosses being in the map, like Rotjaw. wouldn't mine actually seeing a boss that 'hunts' the hunters... following gunshots or those that are wounded, or spend to much time in one spot.... or bushes.

Well since we have Rotjaw now we as players have another possibility to get our bars back. I mean it's not hard to find and you fight out in the open which is not always the best place to fight a boss, but we do have options now. And I do hope that Rotjaw is just the beginning. I am also a fan of the idea of having a hunting wildcard target, like a werewolf or something like that. Going after the noise you make in a match, trying to catch you off guard or something.

It doesn't have to be super annoying, like if it would deal 100 dmg each hit it would probably ruin some experience for players in a teamfight, but you know maybe running up to you, making you bleed and dealing some damage, giving away your position and then running away, preparing for another strike at maybe a different hunter or whatever. Could be a neat thing to have, though I don't know how hard it would be to implement something like this.
Messiah⭕⃤ Oct 14, 2023 @ 2:29am 
I think on 2 boss maps, the bosses should always be within 1 compound of eachother or touching. I think 2 boss maps are only stale when 1 boss has extra and the other has all the heat. They should incentives bounties fighting eachother, or make the escape more difficult.
Last edited by Messiah⭕⃤; Oct 14, 2023 @ 2:30am
Oct 14, 2023 @ 5:31am 
Originally posted by Jimin's boyfriend:
Remove two boss maps or always have a one boss map option. With max 12 people lobbies, there is simply not enough people to do two boss maps. If the bosses end up on opposite sides of the map there is a decent chance you will only run into one group(sometimes if you are unlucky you won’t see anybody as they will kill each other across the map). There is nothing that makes me want to stop playing this game more than getting multiple 2 boss maps in a row
So basically you struggle to banish the first boss and rush to the second one on time?
Try and ignore random teams and do not get distracted.
There are randoms I have played with that hear a team somewhere and start automatically walking in that direction instead of running to lair.
Jimin's boyfriend Oct 14, 2023 @ 6:26am 
Originally posted by Messiah⭕⃤:
I think on 2 boss maps, the bosses should always be within 1 compound of eachother or touching. I think 2 boss maps are only stale when 1 boss has extra and the other has all the heat. They should incentives bounties fighting eachother, or make the escape more difficult.

Indeed indeed indeed
Fluzziii May 14, 2024 @ 12:22pm 
so you ♥♥♥♥♥♥♥♥ can extract camping?
bash May 14, 2024 @ 1:12pm 
Originally posted by Duncan.Idaho:
I disagree. 12 players is adequate for a two boss map. I have 0 trouble finding combat. (even if the bosses are separated by the whole map...)

I either hear others and find them. Or I find my way to the boss and the other players show up there.

I actually prefer them over one boss maps.
I’m nearly certain I’ve never said this before. I agree with Duncan.
Bubs May 14, 2024 @ 2:10pm 
Why did I read something from 7 months ago?

Also, 2 bosses is more fun. Everyone having to fight to the death and 1 team lives is epic, but tiring every game. Hence need 2 targets.
Last edited by Bubs; May 14, 2024 @ 2:11pm
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Date Posted: Oct 13, 2023 @ 8:30am
Posts: 30